Originally posted by LX5There's no such option at this moment. At most you could trim the graphics files to be 1 byte. The powerups codes takes very little space, so implementing this isn't in my plans, it seems like a ton of effort that I could use for something else.
ExGFXFFF is used to fix the bonus game graphics.
So basically, this version wastes spaces that previous versions left unwasted (I am the type of person who likes to keep code as short as possible, even if it has no practical difference)
If the bonus game is unused or replaced, no need for ExGFXFFF.
Edit: Also, why do the frog suit and boomerang suit pal files replace palettes 9-A instead of palette 8?
Edit 2: Does the 32x32 Player patch have to be pre-applied separately?