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Posts by ScottBeebiWan
ScottBeebiWan's Profile - Posts by ScottBeebiWan
Pages: « 1 »
#tb{:(} I think that you other guys don't understand.
#tb{¬_¬} I'm pretty sure that this guy is starting from nothing,
#tb{''} and wants help.

#tb{:)} Also, i'd like to help.
#tb{:p} I know how to use N64 Sound Tool so that I can replace the sounds of Super Mario 64.
#tb{¬_¬} Not very good with Toad's Tool,
#tb{:DD} but I can replace Graphics with that program.
#tb{:>} I'm about to get into SM64 Models,
#tb{:p} so in a few weeks after I figure that out I could help with that.

--------------------
hrrgh colonel
(restricted)
After ONLY patching the ROM, not adding anything in Level Importer, opening that ROM causes PJ64 (my main n64 emu) to crash.
So I did an experiment.

PJ64 is INCOMPATIBLE


Mupen64 is COMPATIBLE


Mupen64Plus is COMPATIBLE


1964 is INCOMPATIBLE


Is there any way to make these patches compatible with PJ64 and 1964?

--------------------
hrrgh colonel
Originally posted by queueRAM

I'd first suggest using SM64 Editor 2.0.x (what SM64 Level Importer was renamed to for 2.0) since it includes some fixes for compatibility.
<snip>
I'm not too familiar with 1964, but I suspect it might need the same.

Thanks. I think that Skeletons should have still renamed it, but at least put "(a.k.a Model Importer 2.0)" or something in the title.

--------------------
hrrgh colonel
HERE'S A EASY ONE IT'S LIKE 2 SECONDS LONG

Someone please convert the Price Is Right losing noise.
https://www.youtube.com/watch?v=1ytCEuuW2_A
bump bump brump bloomp
BRAAAAAAAAAAAAAAAAAAAAAAAAMMN

--------------------
hrrgh colonel
#tb{:(} I can't find it in the Textures list of TT64. Any help?

--------------------
hrrgh colonel
Originally posted by queueRAM
Originally posted by ScottBeebiWan
#tb{:(} I can't find it in the Textures list of TT64. Any help?

You can see all the textures listed here: http://wiki.origami64.net/sm64:textures

As you can see, Bowser face is an IA8 encoded texture at offset 0x142B8 in the texture block at offset 0x803156 in the extended ROM (so offset 0x81740E). I recommend using N64Rip to modify it.

Thanks. I had no idea that TT64 didn't show every texture.

EDIT: OH WAIT THE DOWNLOAD DOESN'T WORK
AND THE DROPBOX LINK IN THAT ONE THREAD DOESN'T WORK #tb{DX<}

--------------------
hrrgh colonel
Pages: « 1 »
ScottBeebiWan's Profile - Posts by ScottBeebiWan

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