Banner
Views: 865,298,494
Time:
27 users online: 0ne_bins211, autisticsceptile1993, B2De,  brickblock369, Cal-of-Gearva, Carld923, de_oScar,  DeppySlide, Drakel, Drippz85, EE_02.exe, FabioBR98, ForthRightMC, Gmario37, Green Jerry, Infinity, isaix,  JamesD28, juhlyoh, MercuryPenny, Mr. MS, OEO6, orka-bln, quietmason, softandwet, swunsh_, VecchiaZim - Guests: 66 - Bots: 65 Users: 47,926 (2,074 active)
Latest: Leonardo543
Tip: There's a fine line between difficult and unfair. Avoid the latter.Not logged in.
Posts by chrisg_games
chrisg_games' Profile - Posts by chrisg_games
Pages: « 1 »
Hey everyone,

Sorry if this is posted elsewhere already, I've been looking for hours for an answer to this. Hacks like Kaizo 1 and Dram World have 99 lives and Mario never loses life, can anyone point me in the right direction on how to achieve this please?

Thank you :)
- Chris
That's awesome. Thanks very much. I shall dive in to that tonight :)
Hey, I wonder if anyone can help.

I have a bullet bill generator in the Bowser fight, the sprites of which I've used ExGFX so they don't interfere with the normal sprites, however they do.

The whole fight is fine but when you kill Bowser, Peach comes out glitched and the whole credits screen is a mess.

Can anyone shed any light on this and how I would go about fixing it?

Thanks,
Chris
Thanks for your reply.

Solved now. If you run credits after modified Bowser fight it messes with the credits, all fine if I run credits after Special levels.
Pages: « 1 »
chrisg_games' Profile - Posts by chrisg_games

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy