Banner
Views: 828,705,338
Time:
14 users online: A-l-e-x-99,  Aja,  E-man38, ExONightZ, FailSandwich, HamOfJustice, Infinity, koakuma, Magmatic, MechaNinji,  MM102, Romano338, supermargot,  Teyla - Guests: 64 - Bots: 232 Users: 44,397 (2,536 active)
Latest: Uniha
Tip: Check out the Current Contests & Events forum to participate in any hacking contests that may be going on.Not logged in.
Posts by Adol
Adol's Profile - Posts by Adol
Pages: « 1 »
I'm working on a port of Sonic the Hedgehog 4 Episode 1 to the SNES and Sega Genesis. Wasn't sure where to put this so I put it here (Mods feel free to move). Here are a few screenshots:









--------------------
Currently owned flash carts: EDMD v3, R4i 3DS SDHC, R4i SDHC Gold PRO, R4i 3DS Gold, SD2SNES

Currently owned consoles: Sega Genesis Model 1 x2, 32X, Dreamcast, PS2 Slim x2, PSP, SNES x2, DSi XL, GBA SP, Wii
Quote

From the looks of it you seem to be using the Sonic 3 engine. Is this correct?


Yes and the SNES version will be using the SuperFX. In the final there will be a major sprite and art overhaul to make it resemble the Wii/PC version of Sonic 4 more.

EDIT: I fixed the tags.

--------------------
Currently owned flash carts: EDMD v3, R4i 3DS SDHC, R4i SDHC Gold PRO, R4i 3DS Gold, SD2SNES

Currently owned consoles: Sega Genesis Model 1 x2, 32X, Dreamcast, PS2 Slim x2, PSP, SNES x2, DSi XL, GBA SP, Wii
Pages: « 1 »
Adol's Profile - Posts by Adol

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 8

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy