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Posts by pleasehelpme

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Why is the goal sphere not in the sprite list? I want to use it, but I can't seem to find it. I know that the sprite number is 4A, but it only says 49 and the 4B. |-O
Yep, I had it selected, but when I unselect it, it appears, but it has a glitched sprite, as in Yoshi's Island 1, it's a rex in it's second form.
I know how to make secondary entrances, but not exits. I mean, it says "Secondary exit #16 to 0" It means the secondary entrance is going to be on screen 0. How do I change the screen? Also, when I go to save, it says the the screen leads to level 0.
Oops XD apparently I had it set to level 7 to 16. I thought the seven was the screen entrance not level. Thanks!
So I was fooling around with 16x16 tile map editor, and deleted a tile by overlapping a tile over a tile for my hack. Thinking it would ONLY change the appearance, I was somewhat wrong. I would like to know how to get it back without adding a custom sprite, if that is possible.
I don't know how to find hex numbers, but the block I deleted was the brown used block.
So I made a level and put the settings to where Mario (or Luigi) will move down when he completes the level. But I completed the level, he just stays in one spot. Why won't he move?
The level was a no-auto-move level, and I had it set to the correct direction. However, below the level is a climb-path, would that be the reason as the move settings don't work?
Ah yes, I had it set to No Event. Thanks!
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I'm trying to do an event where if someone passes a level, a path reveals. But whenever I try to do it, depending on the level, sometimes reveals all the paths in one sequence or doesn't do anything at all. I've read on the SMWiki that you need to deselect paths, but I don't know how to deselect paths. Can someone please help me?
I'm trying to put a switch palace, but whenever I press the switch, the level doesn't "collapse". How do you do that?
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