Originally posted by ergazoobi
I don't think you know what a "spiritual successor" is. When you put on a new outfit in the morning, would you say you've reincarnated? Perfect Dark is a spiritual successor. Bioshock is a spiritual successor. This is literally just a new banjo game with slightly different protagonists. They certainly could have gotten more creative with it while still maintaining the "spirit' of the banjo games. Sticking this closely to the aesthetic feels kind of lazy to me.
And yeah please point me to evidence of them doing anything new. I read the interviews where they were like "yeah it's not enough to rehash old ideas we're going to do new things!", but without any actual examples it doesn't exactly have me convinced.
And yeah please point me to evidence of them doing anything new. I read the interviews where they were like "yeah it's not enough to rehash old ideas we're going to do new things!", but without any actual examples it doesn't exactly have me convinced.
Ugh yeah, I do, it seems you are the one that doesn't. A spiritual successor is a video game successor that has many of the same themes, styles and etc to the original game(s) so it's very similar or related to the franchise/series it's a successor to. There's nothing stating it has to be wildly different or how different it has to be. If it's lazy to you, sorry, but this is how close they want to portray Yooka Laylee to Banjo Kazooie and I see nothing wrong with that whatsoever.
I can't find one of the other pages I wanted to link currently but here's one:
http://www.playtonicgames.com/the-man-behind-yooka-and-laylee/
The very bottom.
If you can't see the new ideas implemented into the early gameplay videos though, I don't know what to tell you.