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Posts by Thundahack
Thundahack's Profile - Posts by Thundahack
Pages: « 1 2 3 4 5165 166 »
Good use of the mushroom platforms,and,hooray for unlinear level design!!!

On another note,are you working on improving the vine GFX?
Very good let's play! 5/5

But you should also use rewinds.If you don't know how,open ZSNE- *shot*

XD
SSB:Jigglypuff
SSBM:Luigi
SSBB:Pit
IT'S THE AWESOME OVERWORLD YAYZARD!

...Seriously,awesome work right there.One complaint,tough.I think those trees in the bottom-left part don't quite fit the rocky/wasteland terrain around them.

Good Toad GFX.Is it a NPC?

Good to know there is only one place with a great number of munchers.

Wow,this hack is improving quite a lot,it's becoming a solid hack.Impressive.I'm looking forward to seeing your level design.
I don't have much,but i found this one a while ago:

Originally posted by Someone
The brain interprets the eletrical,magnetical,and gravitational fields between your hand's atoms and an object's atoms,and it creates the feel of touch.So,efectively,you never touched anything.


O RLY?
I think that would be a Golden Mushroom,like those who appear on the Mario Kart games,right?
Yeah,i never actually thought that was true,just thought i'd bring it up.

Originally posted by Santos Sanchez
My brother can lick his elbow.


O RLY?

...Seriously,is that true? O_o
Yay,I was right!

On another note,showing a vieo would be good.And a demo even better >]
(restricted)
Good luck there.But,if you can't make the video,you could show us some screenshots regarding the level design.
Huumm....I think Coin B is better,Coin A looks like a cookie O.o

But other people may have a different opinion,so you might want to wait.
Can't wait to play it.
That's two votes for coin B,then.
I don't know if it's a good idea to put two Switch Palaces in one world.
I have a question.Are those huge coins going to act like the Dragon Coin,giving the player an extra life if they find five in one level?
Whoa....Giant blue square with green blocky text isn't good,and the palette of the OW is too bright.Also,look at the northern corner of the main island.There are little brown ground parts on the end,you should change that.

Another thing.Why is there a Red Yoshi on the OW,but,on the top of the screen,the Yoshi is green?(lol,rhyme time)
Originally posted by Christmas NiGHTS
Originally posted by UltimateYoshiMaster
Originally posted by Cooooold Baphomet Jr.
If I play it in the night I'll get blind. Make it darker. Also, the title will be cutted in the File Select menu.

I took that into account, and moved the title until it no longer got overwritten with the file select...
[edit] In the screenshot above, isn't the File Select showing?
And the pallete... the game's supposed to look bright and cheery, and this was the way I did it with...

Bright and cheery? Ever look at the original SMW palette, that's plenty cheery. This? This is just eye-searingly bright.


That's right.This kind of bright palette blinds people like hell.You should REALLY make it darker.
That OW is really nice.And those clouds really give a YI feel to the level.Awesome!
Also,is it just me,or,is the Boo too far away from the Ghost House in the submap?
Now that just looks way better,nice work with that submap.Also,yay for userbars! *goes to edit signature*
Pages: « 1 2 3 4 5165 166 »
Thundahack's Profile - Posts by Thundahack

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