Download IPS file here
SMC - http://www.smwcentral.net/?p=showhack&id=1805
Mirror - http://rapidshare.com/files/159724096/Super_Douche_Bros.zip
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Title - Super Douche Bros.
So welcome to my first hack ever. I started out much like everyone else, just messing around seeing what I could actually do. I ended up learning most of the basics in Lunar Magic and this is the result. It's a game which is currently in development and I still have a lot I want to mess around with, but seeing as the current build I have could be released to the public, I decided to spruce it up a little and release it as a mid way version to my next, more serious build.
So yeah, Super Douche Bros. is basically my concept hack, it's been put together as a means for me to learn Lunar Magic and while it is my first hack, is a notably sized demo. My intentions were to make a hard game and I always will be making a hard game. But I also want it to appeal to everyone, so I'm trying to find that balance between frustration and fun.
It's designed for the advanced player and while a lot of fun loving players might be turned off by it's difficulty, I can guarentee that it wont be as difficult next time around. It's hard for me to get an even balance in such a short game, a lot of my ideas are compact so it might be easy one minute and really frustrating the next. The more levels there are, the easier it is to get a nice balance and the less I can depend on advanced techniques for completion.
The players are what counts here, no matter what you're looking for, so don't feel like I've ignored you with this hack. 2.0 will be more serious, better laid out and full on Kaizo type levels will be optional. My main goal is to create a game that ranges from easy to very difficult, but like I say with only eight levels it's hard to condition the player slowly like I want. 2.0 will be the first step to resolving this issue as it'll be at least twice the size.
The story is just filler for now, I'll be coming up with a more Mario themed story for the next release. But for those interested, here's the prologue for this game.
~Prologue~
After his last encounters with Bowser, Mario became freaked out by the whole ordeal. He became so freaked out and scared of the world, he resorted to spending his time bumbing around the house with Yoshi, acting like a total douchebag, while Princess does all of the house work! One day, in a whiff of inspiration, Mario decides to go out of the house and conquer his fears of the world. But on his return, he's shocked to find that the Yoshi's have been imprisioned and Princess has been kidnapped, AGAIN!!!
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Anyway, here's some screens...

Overworld

1-1 Freedom Woods - Hmm, this pipe looks suspicious.

1-1 Freedom Woods - Thank god there wasn't any vertical scroll there...

1-2 Bowser Boarder - I wonder how we're going to get that key?

1-2 Bowser Boarder - Well, I don't like the sound of that...

1-3 Freedom Mines - I wonder how we get in.

1-3 Freedom Mines - Lets hope we don't get lost in here.

1-3 Freedom Mines - Well there's the key hole...

1-3 Freedom Mines - Ahh! Lakitu, give me your cloud...
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But yeah, please give it a try. I'm very interested to hear your comments, good or bad, as I'm deffinately taking this further. Ultimately, you are the guys who play these games and your interests are important to me. I know what I want out of the game, but I also want to know what you guys want out of this game too.
Enjoy!
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