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Posts by J_128

J_128's Profile → Posts

This looks nice. Good work!
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
Looks interesting. Good work. I like this! #tb{:)}
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
Nice pics! Super Mario Odyssey looks simply stunning, 1 and I wish I could play it, but I don't have a Switch, nor do I have the money to buy one. #smw{T_T}

Oh well. Anyway, good job on those snapshots! They look nice (well, most of them...), and fit perfectly with the C3 Theme. #tb{:D}

1(although not nearly as much so as Breath of the Wild,)
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
Originally posted by leod
Hey, so as you could all probably tell, we've been running into a plethora of issues with this C3's gimmick.
It "works" at times, but then explodes other times for reasons we can't figure out, so we had to come to the decision to axe it.


That's too bad. I am now officially disappointed. Oh well, if you must, I suppose you must. *sigh*
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
I have a full battalion (which consists of 1 me) ready to join the fight! I pledge my service to this army, under the following conditions:

1: That I receive at least 7 power moons in recognition of my service.

2: That I be allowed to depart whenever I so desire.

3: That I am released from service when the war is over after receiving my power moons (see 1)

4: That I am made second in command of the D.P. Kingdom

And finally, that I am allowed to execute any deserters without a fair hearing.


These are my terms of service. If you refuse even one of them, I will turn on you, and blast you all into oblivion!

Sound fair?

#ab{:LOL:}
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
@chickaDEE: I'll swap with you! #ab{:)}

I wish...
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
Originally posted by Zekrom PKstarship
Ruined Dragon (for J_128)


Awesome, thanks! You really captured it excellently! I like your style. Good job! #ab{;)}

Now you just need to draw Hiccup and Toothless from Dreamworks Dragons *wink* Yes, I am a really big fan of just about any dragon.
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
Woah, that is simply STUNNING! Incredible work! I am really looking forward to playing the complete version! Great work! #tb{:D}
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
Agreed. Beautiful job! #tb{:)}
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
I'd guess that the problem is that your model has too many textures. Maybe reduce the number of textures and try again?
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
I don't know about midimml or mml2m64. I use Skelux's SM64 Editor for music importation. To use that, you'll need to make sure your music is exported to MusicXML format, and then use the Create Sequence function.
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
Hey, those look really good! For some reason, I'm really getting a Super Mario Odyssey Ruined Kingdom vibe! Nice!#tb{:D}
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
Hey, this is looking really good! Nice work! #tb{'U'}
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
No, actually, no one can tell you that. Reason being, neither a "Blender Unit" nor a "SM64 Unit" are really defined. You need an actual, physical quantity in order to relate measurements.

A real-world estimate of an SM64 Unit could be made by taking careful pixel measurements, working under one (and only one) of the following assumptions: That Mario is the height of an average human; That Mario is the width of an average human; That Mario's jump height is equivalent to that of an average human.

In order to use that last one, you also need to assume that physics work the same way in the Mario universe as in the real one.

Alternatively, you could work under the assumption that Mario walks or runs at the same speed as an average human, and note that Mario runs at approximately 22 units per frame, which equals 660 units per second.

Note that all these require assumptions, which may or may not (most likely "not") be accurate.

~!{0}!~

And all that difficulty is just on the SM64 side of the problem! The Blender side is, fortunately, easier. As I mentioned, a Blender Unit has no world-defined size. You can configure Blender to treat 1 BU as equal 1 meter, or 1 centimeter, or 1 Foot, or 1 Inch, or 1... literally any other unit of distance. Just "A Blender Unit", however, is meaningless.

Now, I do realize you have been inactive for over half a year, but I hope maybe you'll come back and see this, or else it will prove helpful to someone else. We'll just have to wait and see, I suppose. #tb{'U'}
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
Should be a basic texture mod. Just open your ROM in Texture64, track down the lava bubble textures, and replace them. Unfortunately, I can't give you any more detailed help than that, because it's not something I've done myself, and it's actually been years since I've even touched SM64 modding.
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
I'm pretty sure the hills are colored via vertex colors, and not by a texture. Have you looked at opening the ROM in SM64Paint?
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
You'll need to provide a little more information before anyone can help you. What exactly is the error it returns? Without knowing that, help is next to impossible to give.
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
I don't think you need a different emulator; you probably just need a different input plugin for your emulator of choice. Unfortunately, I don't know of one.
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11