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Posts by MojoDallin
MojoDallin's Profile - Posts by MojoDallin
Pages: « 1 2 3 »
I've tried secondary exit and entrances before, but I can never get them to work. I always somehow end up accidentally setting them to go to Level 1, which is the endless bonus game. Can anyone help me please?
Ok, I got it, thanks!
I've tried using yy-chr multiple times, but it never works. I extracted the GFX, edited the GFX, and tried to insert the GFX, but it doesn't work. It says "GFX Insertion complete!", but when I launch the ROM, the GFX didn't change at all. I don't know what the problem is, I tried this like 5 times but it never worked. I hope somebody can figure this out.
Yes, for the first one I HAVE been pressing #lm{extgfx} before #lm{insgfx}. I launched Lunar Magic, ONLY clicked on #lm{insgfx}, launched the ROM, but the GFX still didn't change.
For the second one I clicked the save button multiple times.
Last, for the third one, I don't know. Maybe it is wrong. If it is wrong, then what should I do?
I'm mainly trying to change the

-Nintendo-
presents

To

-Mojo-
presents
I've tried looking up how to insert custom music, but it never works, and I can't figure it out. Can somebody please help me?
Ok, so I downloaded AddMusicK, extracted the files, and opened it up. It said for me to put my ROM name and so I did. That worked, but after I typed it in, all the music came up in a list. A few lines below it, AddMusicK said "Success! Completed in 10.08 seconds. Press ENTER to continue..." So I pressed ENTER, and the program closed. Would I press a different key? #smw{o_O?}
Ok, so after I did the Add Music stuff, I went to Lunar Magic, and found some more options. However, I still didn't see my custom music, so would I edit something in order for it to appear?
Originally posted by MarioFanGamer
AMK should generate an .msc file (which is a custom list of music names) with the same filename as the ROM. Make sure that both files are located in the same folder and reopen the ROM in Lunar Magic so it can update the list.


I don't see a .msc file titled "Super Different World" (my ROM hack.)
Would it be named differently?
Originally posted by Alex119098
Originally posted by MojoDallin
Originally posted by MarioFanGamer
AMK should generate an .msc file (which is a custom list of music names) with the same filename as the ROM. Make sure that both files are located in the same folder and reopen the ROM in Lunar Magic so it can update the list.


I don't see a .msc file titled "Super Different World" (my ROM hack.)
Would it be named differently?


No, it's the same name as your rom hack. Did you make sure and check where your AddMusicK folder (or wherever you put AddMusicK)? Try using the GUI version of AddMusicK (named AMKGUI.exe) and run it by selecting your rom in the program.

I tried the AMKGUI, and it worked! Thanks! #smw{^_^}
Can somebody please tell me how to create a custom sprite with graphics? I don't know how to.
Ah, ok. Thanks!
I got it to work, apparently I was editing the wrong graphics #smw{-_-2}.
So I was trying to insert a patch using UberASm, but when I run UberASM, I get this message:
Code
Line 26 - error: ROM file does not exist.

How could I fix this? I tried changing the name to my ROM hack and I clicked save, but nothing worked.
Originally posted by TheBiob
You don't insert patches using UberASM, you use asar for that.

If you're talking about UberASM code though, you'll need to open list.txt and change the rom name in there. (Probably line 26 judging by the error) or pass it to the tool via command line.

I am talking about the code, and I did change the name of the rom name in list.txt. Yet still an error. I also tried asar just to make sure, and also got an error with asar. Thanks anyways!
Originally posted by TheBiob
If the rom is not in the same folder as uberasm tool try putting it there and use just the file name, not the path to it.

Also, make sure to not use special charachters, don't know how well the tool handles stuff like that.


Other than that I can't really tell without seeing it for myself.

To my surprise, that actually worked! Thanks!
When I try to use GPS to insert new blocks, whenever I put my ROM name in GPS, I get this error:
Code
Could not open "list.txt"

How would I fix this?
Originally posted by TheBiob
You need to create "list.txt" first, what you need to write in the file is described in the readme.

Yeah, I have list.txt created and I have the blocks I want to add, and I believe they are written correctly. An example:
42B:0130 SSP_Tiles/bottom_vertical_pipe_cap_L_no_yoshi.asm
Originally posted by TheBiob
Odd, is list.txt in the same folder as the exe?

Yes it is.
EDIT: Got it figured out somehow.
So I was creating a level in lunar magic (level 105), when suddenly mario was sort-of like this:



But Mario kept changing forms (like color/size/shape), and even when it showed that Mario was small, Mario was actually big, and power-ups crashed the game. How could/would I fix this?
EDIT: The picture sometimes doesn't show properly so here is the link:

http://imgur.com/gallery/eUmmn

EDIT 2: Why do people vote negative points...
Pages: « 1 2 3 »
MojoDallin's Profile - Posts by MojoDallin

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