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Tip: Use this patch to fix the bug where editing the upper right 8x8 tile of the sideways walking Koopa Troopa in GFX01 makes the coin sparkles look glitchy.
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Posts by lukacspatrick
lukacspatrick's Profile - Posts by lukacspatrick
Pages: « 1 2 3 412 13 »
I'd eat two or three and give away the remaining 47 or 48.
this is a short post again


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I'll join the SMW Randomizer too!
edit: nevermind, I misread the time. Sign me out.

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@ zacmario I don't know how to fix level 4, can you fix it for me? If so, thanks!

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Lunar Legends and Pokey's Adventure

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@ zacmario Bye then!
@ everyone else As ft029 said, there are lots of claimed levels and no progress on them. Or even if there is, it's really slow and they didn't post that they're working on the level.

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The overworld editor starts on #lm{ow8x2}, don't click it or you'll get #lm{owev2}. Left click #lm{ow8xsel}, left click the tile you want to place, right click (in the overworld editor) where you want to place the tile.
Also the overworld editor is #lm{ow}


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Hi again! For my 27th post, I wanted to do something sort-of-big, so here it is:
A Smw DLC Collab sample!
Updates: 3

Click

It's like a compilation(?). I included a 96-exit srm so you can play your levels without completing a bunch of the original levels. Some sub areas are also broken because I used mwl files. Thanks to TheBiob for helping with applying the patch fix.

I included Luansilva12's level.

(If anyone is still watching this post for updates, no I'm not updating this sampler anymore since the hack is almost finished. If you're wondering where the .srm went, it's in my filebin.)
I was on the SMWC Discord and I played outside.

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Asar gives this error:
Warning: The ROM title appears to be "??????????????????", which looks like garbage. Is this your ROM title? (Note that inproperly answering "yes" will crash your ROM.
I typed in the patch name and ROM name like this:
D:/Lunar Magic/Patches/asarspritetiles.asm
My ROM is modified and its name is not ??????????????.

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@ zacmario Thanks! If you want, you can make the later versions of it.
@ Mario Doge Are you working on your level? You should be done with it even if you don't have much free time. (Sorry I didn't mean to be rude)

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There's no .map16 file included, how do I import it? I think a while back zacmario said that we aren't using Map16. I'm confused.

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Favorite: All of the Star Worlds and Forest Fortress
Least favorite: Tubular and Mondo

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2016. And 3 months ago I learned how to patch BPS and IPS files.
edit: it's not late, I'm 10

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I edited this post out. Why would you ever want to read it?

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Originally posted by Gloomy
I'd add a frame to Fishin' Boo so it stares at the player before completely turning around

Originally posted by MercuryPenny
completely remove pitchin' chucks, puntin' chucks and volcano lotuses

Originally posted by Hobz
all sprites can ride mega mole

Originally posted by white_moth
Able to spin jump on dino flames

Originally posted by chineesmw
When you shoot fireballs at Pokey's, body segments fall apart one by one

Originally posted by Romano338
hitboxes being the actual shape of the object


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Very good chocolate hack! I like the overworld, the custom powerups, and how each level introduces a bunch of enemies (or a powerup). The overworld has a lot of empty space, but I don't think it's all that boring. Is that a Big Boo Boss in the last screenshot of the temple level?

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Lemon is awesome but I like strawberry too.

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I fixed the links in my posts. (I just learned how to insert links)

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I wanted to make the kind of thread Qwoll makes so here it is.
What site scheme do you use? Or rather, what's your favorite site scheme?
I like these:
C3 Peach's Castle - Menu right
VLDCX - Menu right
In Shape - Menu right
Sky 2 - Menu right

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I like the color idea! Also, maybe you should remove the levels that can't be claimed (Yoshi's House and the unused levels).
Here is a direct link for the correct version of level 22.
@AbuseFreakHacker I beat your level and it isn't hard.

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Pages: « 1 2 3 412 13 »
lukacspatrick's Profile - Posts by lukacspatrick

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