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Posts by B.B.Link

B.B.Link's Profile → Posts

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Originally posted by Boingboingsplat
Unless the Rom is still 1 MB, which I doubt.

Mines 4 MB..........-_-.

Thats VERY discouraging, as I would have loved to add new music to my finished hacks. I just got way too much ASM to try to transfer it all to another hack.........
Originally posted by Bio
no, that a SNES hardware issue, the 'transparency' effect affect only sprite that use pallete C-F. This is why the mushroom in the item box also vanish when the sprite do so, this is also why the koopa sapwned by Magikoopa are the yellow one. the only way to fix this is the change the pallete used by sprite that are used in boss battle


This is probably why the big boo boss wasn't really used throughout SMW and had his own room and 2 ghosts.
Originally posted by Kastioga
Originally posted by Remnic The Hedgehog

I can't read what you're saying.


I'm saying that since his post hasn't been edited, he meant to have his name be "I'm Not Pac"


He probably meant he can't read your text. Maybe you should change it white instead of black.

"I'm Not Pac". What a bored dumbass, At times like this I wish I could ban people. I could've pop this pimple before it even started.
Originally posted by DarthRiko
I not too big on YI hacks, mostly beacause of the original YI being a failure (to me).


GTFO.


Hey Golden Yoshi, long time no see. I remember playing SMW2+ way back when on the real Achlmn Board and it's still a good today. I'm also still discriminating the Yoshi's whit my color cheat, if you still remember.

Anyway, Looking forward to playing you new adventure soon.


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Disapproval; Super Mario: Mama Mia
Credit: FirePhoenix0

Reason; Glitched graphics, yellow levels with secret exits and vice-versa,bad palettes, haphazard use of tiles, etc.


Overlapping tiles.




????


Those are supposed to be diagonal bullet bills but wrong sprites so we have diagonal fish heads...


lol treasure of Imawiener. Not. Grow up.


Wrong sprite tileset!



glitched graphics.
Not only that, but the events aren't set after this level so you can't continue.
Removal; SMW: Alter Code "R"emake
Credit: FirePhoenix0

Reason; This one has glitched graphics, cheap tricks, fluxuating difficulty curve and more. Not fun. One level has you flying blind across the whole level.


Level 105 edit with different palettes.


If you win, you die. You have to fly off the top of the screen and over the goal to find the real exit.

Removal; Super Mario in Learning Land
Credit: FirePhoenix0

Reason; You might as well call this one Super Mario Bros 1+3, because that's about what it is. Only 4 of the 9 levels are original levels. The rest are remakes of SMB1 and SMB3 levels. And they're not even good remakes. Add bad graphic modifications (why does Bowser command pill and cigarette forces?), extremely short levels, and one instance of background garbage in level 3.


Crappy SMB1 1-1 remake.


Meet the Cigarette Koopas.


Amazing Flying Drug Brother!


SMB1 1-4 remake.


Background crap.


Crappy SMB3 1-1 remake.


About seven screens worth of this.
Removal; Wojcikiewicz's SMW Hack
Credit: FirePhoenix0

Reason: This one is barely different from SMW. Obvious level remakes are the killer here. If I wanted to play SMW I'd have played it on my TV on a real SNES, not through a crappy hack of it. Level design has no problems other than the fact that Ctrl+Del was not used at all.


Level 105 edit + too many easy moons.


Wrong Monty Mole sprite plus all the moving coins create huge lag.


Forgot the top of the wall.


Blatant Level 103 edit.
I can't believe I just watch a full episode of The Jetsons. It's been years.
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Originally posted by supermariorulez(2)
yep theres a level editor


So wheres the link?

Or is this thread as pointless as I thought is was.
Removal; Super Mario: Mama Mia

Reason; Many of the same problems that plagued the first one are still in the game, like bad-colored goombas, yellow levels with secrets and vice-versa, plus a different level now doesn't activate events.

And, the "Imaweiner" quote is still in there, showing this guy's maturity.
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Originally posted by icegoom
Anyone want to tell me what the difference is between all these VIP Mario and Wall Mix hacks are? The two newest ones appear to be the same game only with different Mario graphics, but I haven't played into them very far. If they're the same to the end, maybe they could be consolidated into a single .zip file?


I'd prefer that instead of the same hack with different GFX. Also do we have permission to host theses hacks? I don't want the author coming over here with pitchforks for hosting their hack without permission.............
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Originally posted by icegoom
I'd say Alternate Mario World has as much right to be there as SMW Redrawn.

Yeah, I wish Boom go on ahead and make a Base Hacks section. I also think there should be a Demo Hacks Sec. for demos, and demos shouldn't be featured untill there finished. Like I don't ever think Sendy's World is going to be finished.
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