Banner
Views: 858,303,355
Time:
11 users online: Arash, B2De, brickblock369, Evernn, Fermín Acosta Jr., Galleth Cooper, Magmatic, MoghedienNinek, Qwerty13x, Schneider912, spingeb0b - Guests: 47 - Bots: 126 Users: 47,418 (2,249 active)
Latest: beepman
Tip: You can insert custom sprites on the overworld by using Overworld SpriteTool.Not logged in.
Posts by PaperWario
PaperWario's Profile - Posts by PaperWario
Pages: « 1 2 3 4 5 6 7 »
Windows Defender won't stop thinking Lunar Magic is now a Trojan, and it looks like I'm not alone on that. Thankfully I can still use it if I set Windows Defender to just ignore it, but it's still a problem. Hope this gets fixed soon.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
No matter how many times I rip the GFX, 27 always comes out a garbled mess. Am I the only one who has this issue, or is this just a thing that happens?

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
I'm talking about when Mario walks up to the castle, leaves Yoshi (if he has one) and enters. Does it just count as a level, or do I need a special tool, if one exists?

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
Does anybody know how to make the credits roll after a level was cleared, that isn't the Bowser fight?

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
It has to be a SNES9x save state to make a difference. No other emulator save state works. Download it here.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
Hmm... You did install the Title Moves Recording ASM, right? If you haven't, just go to the Overworld Editor -> File -> Title Screen -> Install Title Moves Recording ASM. After you do that, insert your SNES9x save state through Insert Title Moves Playback ASM & Data. After that you should click Uninstall Title Moves Recording ASM. Now I'm not 100% sure this will work, as I haven't done it myself yet, but this does seem like the right way to do it.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
I'm sorry, but I don't know what to do. The F.A.Q.s says to do pretty much exactly what I said to do, so I'm out of ideas for what the problem is. I guess I could've missed a step or something? Here's the F.A.Q. page.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
Most people say to do that just make a fake credits out of a vertical level and make it so Mario can't move, and just try to find a patch that will take you to the title screen when the level is finished. Sorry I couldn't be more helpful than that. Hope you can sort it out.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
Closest thing I could find was This, which will replace the option for 2 player completely, in exchange for being able to pick either Mario or Luigi. People were saying there are a few bugs, but I couldn't a different one.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
I see nuclear waffles, so I like this hack already. Need someone to do the title screen? I work for free.

Edit: ah, I see. That's better than what I would've made anyway.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
Anybody know of a patch that makes the coin counter endlessly count up instead of resetting at 100?

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
Thanks, but that just crashes my rom when trying to leave the title screen. New file or not. I have SRAM Plus installed, so maybe that is an issue. Thanks anyway.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
Is it possible to make more than one color in a palette transparent? I have a cool idea for something, but it would require that to work.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.


--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
Yeah, that makes sense. My idea was making an SML2 Mario Player and have some transparent colors in the palette, draw them on top of Mario's head, and when you get a fire flower it would make those transparent colors into the feather on top of his head. Thanks anyway. Maybe I could find a patch that makes the fire and normal GFX separate, instead of a simple palette swap.

EDIT: I found one.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
Are original player graphics allowed? I didn't see a rule against it, so why not share something that I'm surprised no one has done yet (at least done successfully)

As you can probably guess, this isn't done yet.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
I'm trying figure out how you edit Bowser's palette. I've seen patches to edit things like the Big Boo, but haven't seen how to change Bowser's.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
I copied the
Code
org $00B69E
	dw $7FFF,$18C0,$63FB,$030C
	dw $020B,$1535,$1A5F
and pasted it into a .asm file, changed the values to the colors I want, want, patched it to my rom, it said it was successful, but it didn't change the palette. I think its clear I did something wrong.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
Yes, that worked. Thank you.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
I'm looking for the frame when you hit Bowser and his mouth isn't as open. I looked through all the SMW graphics multiple times, with no luck finding it.
The frame with the check-mark is the one I'm looking for.

--------------------
Expect little to nothing from me for now.

Player graphics are the only thing I do right, so come tell me to make one you want.

Go to my profile for more trash of mine.
Pages: « 1 2 3 4 5 6 7 »
PaperWario's Profile - Posts by PaperWario

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy