Omega Mario 64
This is a hack I've been making for 3ish years now, it's called Omega Mario 64 I have been distracted recently with building a new computer and school but here's what I've done so far:
C1: Choco Town
This will be the easiest stage, with no cap stars and King Bob-Omb as the boss.
C2: Toxic Sky Ruins
Same as before, has everything done and won't have a boss anymore.
C3: Elemental Islands
Looks pretty bad compared to my newer models, I might redo this stage or just heavily change it.
C4: Planned beach stage
Remade this level twice but was very basic and I pretty much couldn't use it.
C5: Swamp of the Goomba's
Just the swamp stage in SM64DS but expanded, pretty lazy tbh.
C6: Mountain/Waterfall Stage
Expanded more then before but need a name for it.
C7: Mystical Caverns
No screenshots but will be split into two main sections and a harder third section that will be for only 100s and reds.
around 70% done with modeling
C8: Lost Town
Inspired from a course in Super Mario 64: Lost Worlds and will be pretty basic.
C9: Either cheeseland or a generic desert stage
C14: Ethereal Towers
Gonna be similar to the two spheres from 74, no screenshot yet as only one tower is modelled.
C15: Mirror Realm
Aimed to be similar to NoD C1 but not as difficult, no 100 as that star will be hidden elsewhere.
Overworld 1:
Side Level 1: