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Tip: If you set the upper tile of the door to act like the lower tile, two-tile-high doors can be entered even while riding Yoshi.Not logged in.
Posts by killerdominic23
killerdominic23's Profile - Posts by killerdominic23
Pages: « 1 »
Hello! This is my very first post here on these forums. I'm excited to get to know all of you! I enjoy hacking simple things (I started with SMB), but want to move on to hardcore hacking. Designing levels, ASM coding, creating custom models. You know, all the awesome stuff you guys do #tb{^V^} Which leads me to my first question...

How would I scale a level to Mario's size properly? How do you do it? Do you import a photo of Mario for reference? Any help would be appreciated #tb{:)}

(I use Sketchup 2018, if anyone needs to know.)
Thank you very much! This is just what I need to get started! Have a great day/night #tb{;)}
Hey! It's me again, reluctantly typing this help post.

In Quad64 (and TT64), whenever I try and place an object or enemy, they don't show up in the game. I honestly don't know how to get it to work. Does anyone have a solution or way to fix it?
Yes. I save before I launch my edited ROM. One thing I forgot to mention is that, only some things that I place will show up. For example, I planned on having a Goomba and an Amp on a gradually ascending platform. Only the Goomba showed up.
Nice! It worked! I'll try to troubleshoot these problems myself next time. (This was way to obvious) Thank you!
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killerdominic23's Profile - Posts by killerdominic23

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