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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.Not logged in.
Posts by DavidMario12
DavidMario12's Profile - Posts by DavidMario12
Pages: « 1 »
Hey, ive noticed that there are some enemys (like rex)
will give you a bounce when spin jumping on them.
but other enemys (like buzzy beatles)
you will just smash with your vertical momentom stoping for 1 sec and then you will fall down right after.

im wondering if someone made a patch that all enemys give you that bounce. cause i can't find one. its really odd for me cause i play mario maker alot.


(note:ive seen patches like these but they change the physics for mario for other things. i was wondering if there is a patch that does that only).
just tested and it works.
thanks mariofangamer.

damn that was fast
just a quick question, is there a patch that allows lives and your current powerup to be saved? inculding the current item in the item box?
randomdude999 i dont know how to code that, thats why i asked if someone made a patch like that.
Pages: « 1 »
DavidMario12's Profile - Posts by DavidMario12

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