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Posts by 00frank
00frank's Profile - Posts by 00frank
Pages: « 1 »
So, I've been working on an easy/medium kaizo hack in my spare time for the last few months (i'm almost done I promise) and I'm wondering if there's some sort of standard for jump indicators like this:

Right now, the earlier levels have lots of this, whereas the later levels have literally none. Is this too confusing or should I expect the people who have reached that point to be able to figure it out?

Thanks Guys!

FYI my first post on the site, I have been stalking the site for a while though. Can't wait to submit this hack once it is finally done!

Alternative name: Frank (i don't really mind)
I think i'll try to avoid overly targeted shell jumps so that shouldn't be an issue, but i have got one or two semi-blind jumps so i'll keep them indicated.

I'm using blue coins for blind spin jumps and normal coins for other direction; plus a few SMM SMW arrows for directional item throws.

I'll probably put only absolutely critical indicators in for the last five levels. I think part of the fun is working out the strat for each section.

Thanks for the reply. I'll go back through my levels and double check that I haven't left any blind jumps without indicators.

Alternative name: Frank (i don't really mind)
Pages: « 1 »
00frank's Profile - Posts by 00frank

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