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Posts by Ralshi02

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Ok, I saved a level in LM, I tested it with Snes9x and, well, the game is blocked at ''MARIO START!''. All the other levels were working, until I saved them too. This is the second time I have this problem (the first time I just transferred everything to a new rom but this time I really don’t want to do it). The problem only happens on this emulator, everything works correctly on bsnes and zsnes!
How can I fix that?
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Originally posted by Thomas
If it's fine in bsnes and not snes9x, it's probably an issue with snes9x and not your hack. Putting aside issues from your actual computer, one potential cause could be that you have cheats activated which result in the issue.

It's probably my computer, the cheats are not activated and I even redownloaded the emulator and it did not change anything.
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Okay, now the REAL demo is finished. https://www.smwcentral.net/?p=section&a=details&id=20604

Originally posted by The Hacking Yoshi
you can only talk to the Yoshi in the cannon level (since I haven’t had time to do the dialogues of all the Yoshis).
Yeah, I finally just did two more dialogues (including a completely useless one).
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It happens sometimes that this sprite does not appear on the screen, is there a way to fix that?
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Here are the 2 levels I’m currently doing:

World 2-1


World 1-3


I also plan to totally redo world 1-1 and the main OW to make them look better.

This will be the new background of 1-1:
New version:

Old version:



And:
Originally posted by Ralshi02
I’m not going to finish this hack, it takes me too long to do, the only thing I’m going to do for the next (and last) demo is to add 5 additional levels that could have been in other worlds

I think I’m gonna do more levels than that...
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Request Name: Losing coins when Mario is hurt.
Type: Patch
Tool: Asar
Description: Player loses coins (30 for example) every time he is hurt by an enemy.


Originally posted by Stiviboy
Not sure why Yoshi has those sparkles though
It’s just a visual effect.


Originally posted by K.T.B.
Is Mario taking bounce-back damage at 0:25 in the video?.
Yes.
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You don’t need to use Addmusick, go to a level that has a Reznor fight, change the level mode to 00, change the music and put back the level mode to 09.
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When trying to insert this sprite, I have this error on pixi.



And i'm having the same error with the invisible coin sprite.

Is there a way to fix this problem?
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(restricted)
You have to export #lm{exppal} the palettes from an unmodified rom and to import #lm{imppal} it on your level.
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A Super Mario World Rom Hack (ASMWRH)



Unfortunately, I can’t release a new demo of the hack this time
(Mainly because I’ve only done 2 levels since the last C3.) so, here are some screenshots of new levels and the OW.
















C3 Summer 2019 Demo

World 8-4 Video

World 2-2 Video

World 2-1 Video
________________________________________________________________

(W.I.P) Ralsei (Deltarune)

I cannot release this one as well but here is a video of it.


________________________________________________________________

New Mario Sprite

An improvement of the original mario sprite with more colors and some corrections.

Here is an example:


Left=Original
Right=New

Also includes Luigi:


DOWNLOAD
________________________________________________________________

Super Mario 3D World World 1-1 Background

A recreation of the background from SM3DW.



DOWNLOAD
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You can use this sprite for the Wario powerup https://www.smwcentral.net/?p=section&a=details&id=3484. It doesn't work exactly as you would like but it is quite similar.
UNPERISHABLE - July 2023 Prototype (Download)
SMW: Endless Night (currently on pause)
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