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Posts by ModernKiwi
ModernKiwi's Profile - Posts by ModernKiwi
Pages: « 1 2 3 4 »
When I used the command"Addmusic.exe *YourRom*.smc -se" in the command prompt, it tells me"Couldn't open the ROM file"
How do I make a level give me the "Do you want to save?" prompt?
This normally occurs after beating a Ghost House, Switch Palace, or Castle/Fortress.
(The Kaizo trilogy featured saving after every level, for reference.)
I'm trying to upload my first ROM hack, titled Soup Mar Worl. But every time I try to upload it, I get a wide variety of meaningless errors, such as the screenshots not being accepted, despite the fact that they are in PNG format and were taken from inside the emulator. When I try to upload the ZIP it tells me "Bad BPS file, Not a BPS file" even though there is a BPS file for my hack in the ZIP.

I genuinely don't know what to do. If anyone knows what I can do to make a name for myself on this site, please help me!
Yes, I did choose the Unedited ROM, then the hacked ROM.
Yes, yes it is.

Also, here is the error I receive when I try to submit my hack(in full)
Upload failed: Bad BPS file: Not a BPS file
Image upload failed (Soup Mar Worl (U) [!] .PNG): Unknown file type. Supported image types are GIF and PNG.
Image upload failed (Soup Mar Worl (U) [!] 2 .PNG): Unknown file type. Supported image types are GIF and PNG.
Image upload failed (Soup Mar Worl (U) [!] 3 .PNG): Unknown file type. Supported image types are GIF and PNG.
Image upload failed (Soup Mar Worl (U) [!] 4 .PNG): Unknown file type. Supported image types are GIF and PNG.
Submissions must include a file.
Your submission must include at least 3 screenshot(s).

Firstly, I included a ZIP archive so "Submissions must include a file" is debunked.
There are 4 screenshots all in PNG format, so "Unknown file type. Supported image types are GIF and PNG" and "Your submission must include at least 3 screenshot(s)." are both debunked simultaneously.
So submitting a Rom Hack is completely broken, send this thread to the Mods so this can be fixed up as soon as possible.
On the title screen, it is possible to make the color that surrounds the text transparent or invisible?
Thanks for that, my title screen looks way better now.
So I wanted to rearrange the level tiles on my overworld, ran into an error, fixed it, and now I am left with an above water level tile that is Underwater.

I want to know what controls how Mario stands on a level tile so I can fix this in my own ROM hack
Recently, when I try to add a a new song using AMKGUI, the program hangs after I select a ROM and hit "RUN"
Do you have a solution for this?
I want to create a block in Blockreator that is solid for enemies, but not solid for the player. How would I go about doing this?
Well I generated the code,(I titled it “Psuedo-Solid blocks”) now what do I do with it?
How do make it work in game?
Thanks for the help!
I tried to insert the NSMB progress bar patch But the graphics got messed up, how do I remove a patch after I insert it?
Never mind, I'll try to find help fixing the graphics
When I applied the "Donkey Kong Country 2 Navigation Arrows" patch by Alcaro, LX5, and wiiqwertyuiop, I got this result instead of what was demonstrated()How would I go about correcting this error?
I lack the ability to understand how ASM patches work, so if I wanted to change the code of the patch directly, how would I do so?
Cool, but how do I fix the current issue?
I wanted to use the "8-bit cave" tileset made by Gamma V
But after I inserted the ExGFX and cleaned everything up, I had discovered that the "Water/Lava with an animated surface" had lost the animated surface.
What should I do to correct this?
Name:NSMBU Athletic theme
Type Port
I just downloaded a tileset based on NSMBU's athletic stages and I wanted to request the music to go with it.
Here's the song if you need a refresher
Pages: « 1 2 3 4 »
ModernKiwi's Profile - Posts by ModernKiwi

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