Well, I understand. However, this song, along with other songs from VIP Mario 5, were distributed by the Vipper Team on an uploader site, according to this video: https://www.youtube.com/watch?v=dfok2fpFz-0. The only thing they requested is to not distribute their songs in another sites. This means, in my opinion, that we are free to use their songs as long as we dont upload them to other site such as SMWCentral for example. If they distributed this song in their uploader site and was avalible for download for everyone, then we can use it without problems. Well, thats what I think.
Their uploader site is no longer available, so, when I found this SPC I wasnt expecting it to work, because AddMusicK 1.0.X SPC Disassembler says that only unmodified versions of AddMusicK 1.0.0 ~ 1.0.9 SPC is guaranteed to be supported. I decided to try to use the tool with the SPC and I was surprised when it worked. I tested the song with AddMusicK and at first the song was fine, until I heard that channels 5, 6 and 7 were detuned. Also, normally, sampled songs from VIP Mario 5 make use of bnk for ther samples (for example, Super Mario Bros NES songs make use of a bnk file named ath_fami.bnk. This means that they are made for AddMusic 4 and thus their SPC files are incompatible with AddMusicK 1.0.X SPC Disassembler.
I think that the detuning can be fixed by changing a value at the $DE command, which handles vibrato. On channels 5, 6 and 7, the value is the same: $DE $18 $0C $40. I think that they are the same because they play the same note. So, maybe, by changing one or more of the values the song can be fixed, however, I dont know how to get the correct values. Or maybe Im wrong and the cause of detuning is other.
In summary: This song was distributed on the VIP Mario uploader site, so we have permission to use it. Also, since
AddMusicK 1.0.X SPC Disassembler worked with the SPC, it was generated by AddMusicK. By taking in consideration what I said before, any help for fixing the song would be appreciated.
Their uploader site is no longer available, so, when I found this SPC I wasnt expecting it to work, because AddMusicK 1.0.X SPC Disassembler says that only unmodified versions of AddMusicK 1.0.0 ~ 1.0.9 SPC is guaranteed to be supported. I decided to try to use the tool with the SPC and I was surprised when it worked. I tested the song with AddMusicK and at first the song was fine, until I heard that channels 5, 6 and 7 were detuned. Also, normally, sampled songs from VIP Mario 5 make use of bnk for ther samples (for example, Super Mario Bros NES songs make use of a bnk file named ath_fami.bnk. This means that they are made for AddMusic 4 and thus their SPC files are incompatible with AddMusicK 1.0.X SPC Disassembler.
I think that the detuning can be fixed by changing a value at the $DE command, which handles vibrato. On channels 5, 6 and 7, the value is the same: $DE $18 $0C $40. I think that they are the same because they play the same note. So, maybe, by changing one or more of the values the song can be fixed, however, I dont know how to get the correct values. Or maybe Im wrong and the cause of detuning is other.
In summary: This song was distributed on the VIP Mario uploader site, so we have permission to use it. Also, since
AddMusicK 1.0.X SPC Disassembler worked with the SPC, it was generated by AddMusicK. By taking in consideration what I said before, any help for fixing the song would be appreciated.