I used the Translucent level setting for the cave level.
There is a plot and theme in this hack, but the levels I'm showing aren't in any peticular order. (The cave level is in World 3, The winter level is in World 4)
Anyway, here is another image of the winter level:
I have tried the green palette you suggested, but it doesn't look right with the water.
I have darkened the BG in the winter level which Pikaguy900 suggested. It looks better!
I am currently working on a swamp level for world 1 with LunarDrake's swamp ExGfx.
The top of the mountain in the third screen shot leads to the secret exit
I have already fixed the problems in the first 2 screenshots.(See my other post)
I have nearly finished my swamp level! I'm just playing it through, checking my level design.
This is quite good. I like how you described the Goomba's in the text box. The ExGfx for the first level, verde plains is good too. It manages to create a more modern look to your game.
Keep up the good work, I can't wait until this is released.
Peaceful walk- Complete a level without running. Kill them all- Kill every enemy in a level. Special Status- Complete the special world Coin Master- Collect every Yoshi coin. Yoshi!- Ride Yoshi for the first time. Gamesmaster- Find all exits in the game.
My 'kill them all' achievement many be impossible in some levels where some enemies are impossible to defeat.