if you want to change gfx, you should take a look at the gfx list and see what file you need to edit. in this case, the HUD character text is in gfx28
~<3
~<3
chillyfox's Profile → Posts
!Number_Of_Skulls = $04 ; Don't set this to higher than 08
BNE $008F3B ; if NOT true, branch to $8F3B
Org $008F28 ; routine to hack autoclean JSL OurCode ; jump to our code NOP #15 freedata OurCode: LDA $0DBF ; load coin count CMP #$32 ; does coin count equal 50? BNE .return ; if NOT true, branch INC $18E4 ; if true, increase lives by 1 LDA $0DBF ; load coin count SEC SBC #$32 ; decrease coins by 50 STA $0DBF ; write decrease coins by 50 .return ; new label to skip ahead RTL
CODE_008F28: AD BF 0D LDA.W RAM_StatusCoins ; \ CODE_008F2B: C9 64 CMP.B #$64 ; |If coins<100, branch to $8F3B
;tested on a clean lorom Org $008F28 ; routine to hack autoclean JSL OurCode ; jump to our code NOP freedata OurCode: JSL $00F5B7 ; hurt mario subroutine LDA $0DBF ; \ CMP #$64 ; / restored code RTL