Language…
13 users online:  AmperSam, BabaYegha, codfish1002, deported, h.carrell, Heitor Porfirio,  idol, MegaSonic1999, NewPointless, saucebrune, Sweetdude, TheKazooBloccGosh, TheXander - Guests: 305 - Bots: 403
Users: 64,795 (2,374 active)
Latest user: mathew

Posts by TheLuCraftTeam2

TheLuCraftTeam2's Profile → Posts

  • Pages:
  • 1
Originally posted by Ladida
dunno if this deserves a thread or not. k4fka will decide

anyways, you all may know about the 32x32 character tilemap kit. this is a patch that i created a long time ago, back when i barely learned how to DMA. it features:

1. split tilemap. GFX32 is messy enough already, but the patch forces you to have 2 "GFX32"s, one holding the left half of the tilemap, and the other the right half. so fun to edit, that kipernal made a tool for it

2. logic in NMI. rather than having the tile to upload pre-determined, it's calculated right there before being uploaded. no comment

3. a bunch of tables and an entire routine related to the player tilemap hijacked and thrown into freespace with minor modifications. berry silly


so, after much procrastination, i finally updated the patch. all the above has been fixed. it's pretty much just patch&go thanks to asar. also, editing the player GFX is easier than in the default SMW. see this for how the new GFX file looks



readme explains a few things, but i'll explain some more:

the top-left 32x32 corner in SP1 is used by the player. all other unused tiles in SP1 are free (0A,0B,0C,0D,1A,1B,4A,4B,5A,5B,7E,7F)

GFX32 is still used by the cape, berry animation, and a few Mario frames. these Mario frames are only used by Lunar Magic (for the entrance sprite and stuff), they are not used ingame. edit PlayerGFX.bin if you want to edit the player gfx ingame

(on the overworld) lakitu and the blue bird are overwritten with some essential GFX that had to be moved. as they are unused, this normally shouldnt pose a problem. if you want to use them, mess around with their tilemaps (maybe move them to SP2)


get the patch here before the mods remove it

report bugs (and suggestions?) in this thread. bugs with the 32x32 interaction may have to wait, as that isn't my patch (i did make a few edits to it though)


that link is dead first, remade it please
im gay :P
do a smb music hack with pac-man music and other stuff
Title screen: Pac-Man and the Ghostly Adventures intro
level start:pac-man stage start
overworld theme:pac-man remix
underground theme: same as before but low pitched and slow
underwater theme:adventure island 2 underwater
castle theme:tetris & dr. mario tetris music a
im gay :P
  • Pages:
  • 1