Language…
4 users online: chineesmw, CONLUSH666, Lush_50,  Teows - Guests: 117 - Bots: 244
Users: 65,936 (2,187 active)
Latest user: Isaakito

Posts by Shog

Shog's Profile → Posts

  • Pages:
  • 1
  • 2
  • 3
  • 4
  • 45
  • 46
Interesting...someone reads my posts? I'm kinda thankful for your interest, however I can assure you I had a noobish attitude and grammar in my first posts, have fun :)

I edited this post anyway, because basically the question was how to edit the custom way of the eating/creating custom sprites block and how to create a infinite loop.

It's not possible with this sprite.
That's correct and you can use "No entry if level passed" ;) this is just a notice for everyone who want to make "message"level and he don't want to use to much level just for messages!
can't anyone help me T_T
I just need help how to make a "endless moving circle of eating/creating blocks"...
Originally posted by yoshicookiezeus
Due to the fact that the path code eventually has to end with §FF, I would think that an infinite path is impossible to do with hex editing. To create an infinite loop, a custom sprite that is set to repeat a certain path would probably be needed. I don't know anything at all about hex editing though, so I might be wrong...

I use a custom block for the path..."coding" but I have a Idea^^
Thanks for any help;) and this is not hexediting, I think I have to make a lots of $xy thingys and then until the time turns to 0, I make $FF so that the player don't know that it ends...




sorry for my bad english...
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
Ok I noticed you can change with HEX the palletes that a object,sprite,whatever use
Because I noticed some "Statusbar Problems"


(This here is not my hack I just use it for a example^^)
I have a Idea:
I think if you use a "unused" Color in the pallete editor and making it red and when via HEXediting you should be never have Problems^^

My question: is this possible?
Well I don't know why but Mario ALWAYS disappears if I put a Boo Boss in the level. I also tried just one screen with one sprite(B.Boss)but...Mario disappears, too^^

What I can do to fix that?(Oh and I try ALL Sprite settings by Lakituhead, nothing works)
OK WTH is HDMA? I just know, that it make something with the pallete, but:

-How do you use it?
-Is this Hex ASM or what(or something "new"?)
Here is a pic for example(of course not my hack^^)


The fog is the HDMA, but ...I need a good explanation what it is :3
(restricted)
(restricted)
  • Pages:
  • 1
  • 2
  • 3
  • 4
  • 45
  • 46