This is an assortment of unsampled AddMusicK ports I've done over the years. I never submitted these to the music section because I'm not sure if they're up to standards, but I wanted to share them eventually, so I figured this was a good opportunity.
They're not very exciting and I'm no expert on music porting, but there's quite a bunch of them, so here goes.
LEMONS - This is LEMONS.MID from Multimedia Fusion/Clickteam Fusion, heard in games like Noseman. This was my first attempt at a port and was all done by hand following Wakana's tutorial. Weird cellos are used to replicate the iconic cuicas from the song, which are on their own channel and can be silenced easily. There are two versions, one that loops seamlessly and one that's more accurate to the midi (with silence between loops).
Mega Man II GB - Metal Man -- Metal Man's stage theme from the Game Boy Mega Man II, which has a new soundtrack that's different from the NES version. There were no accurate midis, so I made my own by exporting and comparing to the individual sound channels. Not too happy with this one.
Mega Man II GB - Wood Man -- Wood Man's stage theme from the Game Boy Mega Man II. Mostly based on the VGMusic midi but with inaccuracies fixed, especially the drums.
Mega Man II GB - Air Man -- Air Man's stage theme from the Game Boy Mega Man II. Again from a heavily fixed version of the VGMusic midi. Probably my favourite of the Mega Man II ports, went with a more loose instrumentation since I'm not quite sure what to do with Game Boy ports otherwise.
Commander Keen 5 - Snooping -- "Just Snoopin' Around", the jazzy theme from the Gravitational Damping Hub in Commander Keen 5 - The Armageddon Machine. This one had no official midi, so it's based on one made by XkyRauh. It's mostly unchanged from that but with an attempt to fix the drum interlude, which was clearly incomplete and not accurate to the in-game one.
Commander Keen 6 - To the Future -- "Into the Future" (to-the-future.mid) from Commander Keen 6 - Aliens Ate My Babysitter! Plays in Bloogton Tower, BASA, and Blooglab Space Station. Converted straight from the official midi by Bobby Prince.
Commander Keen 4 - A World of Wonderment -- "In a Land of Wonderment and Awe" (a-world-of-wonderment.mid) from Commander Keen 4 - Secret of the Oracle and Commander Keen 6 - Aliens Ate My Babysitter! Plays in the Bean-with-Bacon Megarocket stage and also when rescuing a council member in Keen 4. Converted straight from the official midi by Bobby Prince.
Rayman Advance - The Musician's Song -- The lonely song that plays in the first part of Mr. Stone's Peaks in Rayman Advance (other ports have no special music for the section). A slightly remixed version appears in the fangame Rayman Redemption, but this is the original. Recreated as a MIDI by ear, then converted.
Amazin' SPISPOPD - Happy Fields -- The standard game mode theme from Amazin' SPISPOPD, ported by ear by listening to the WAV file. This is an odd one since the original is deliberately simple and low-quality, and what little is there in drums is almost inaudible. Probably not very useful.
Jack Flash - Industrial Stage 1 -- The first Industrial stage theme from an obscure DOS platformer, Jack Flash and the Mutiny of Things (Jack Flash und der Aufstand der Dinge). Recreated as a MIDI by ear, then converted.
Sinaria - Stage 1 -- The first stage theme from another obscure DOS platformer, Sinaria: Lost in Space. This one's very repetitive. Recreated as a MIDI by ear, then converted.
Bonk's Adventure - Boss 1 -- The generic boss theme from Bonk's Adventure and Bonk's Revenge. Ported by ear by listening to each channel of the vgm.
Smurfs 2, The - Mysterious Jungle -- Jungle stage theme from The Smurfs Travel the World on the SNES. Ported by ear by listening to each channel of the SPC.
Smurfs 2, The - Crystal Clear! -- Stage clear theme from The Smurfs Travel the World on the SNES. A short jingle that doesn't loop and can be used as a goal song.
Inspector Gadget - Incan Ruins -- Song that plays in the Inca ruins in the Inspector Gadget game on SNES. Ported by ear by listening to each channel of the SPC. Noise cymbal sounds a bit dodgy.
Bart's Nightmare - Itchy & Scratchy -- Itchy & Scratchy stage theme from The Simpsons: Bart's Nightmare. Ported by ear by listening to each channel of the SPC.
Commander Keen 8 - Water in the Desert -- "Water in the Desert" from the unofficial mod Commander Keen 8 - Dead in the Desert, itself based on a track from Hocus Pocus. Plays in The Dusty Dunes and Cactus Forest. Converted straight from the midi found on KeenWiki, presumably the original by Mr.M.
Adventures of MicroMan - Crazy Computers -- The stage theme from the classic Windows 3.1 platformer Micro Man. Ported by hand from a MIDI recreation by James Paddock, known as Micromidi.mid. Uses a lot of channels due to chords.
Text file-wise, there are a bunch of different approaches as I was figuring things out, so not everything has the best readability and maybe optimisation. Feel free to let me know what should be improved, and what may pass approval for the music section (I'm not so well acquainted with the quality standards but they seem quite tight).