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Posts by ghettoyouth
ghettoyouth's Profile - Posts by ghettoyouth
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http://i10.tinypic.com/66b395c.jpg

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thanks ^_^

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it's a mana poto from seiken densetsu 3. it's just hopping around.



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I would recommend to point the stem back to gfx page 0. After you applied the patch, open your rom with a hexeditor, jump to offset x101D7 and change it to 0A. You can also do that for the upside down Piranha by changing x101CC. With that, you can use both Piranhas, no matter which GFX set is loaded.

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Don't insert Yoshi Coins via direct Map 16 access.

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please report any bugs here

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That looks awesome, what happened to your other hack? (forgot it's name)

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http://www.smwcentral.net/download.php?id=5&type=documents

please look at the faq or documents section next time.

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x27936 change to EA EA EA EA EA to disable sound

x2795B change to EA EA EA to disable the lightning animation
x27961 change to EA EA EA to disable the lightning animation

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Mal schauen wie es sich entwickelt.

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we have a thread for requests

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bio released an asm hack for this, you might find it at the acmlms board archives. or just send him a pm.

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Does anyone know how to do this?

Thanks in advance.

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I mean the starpower, to kill enemies.

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(restricted)
weil das forum nur noch aus 90% scheisse bestand.

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If possible I would like to keep the star.
I should have said that earlier, I'm working on a "wario dash". It's all done, except for the sprite killing.



I searched for the routine that handles the sprite killing if Mario slides down a slope, but I couldn't find it. Would you mind telling me how you did that when you made your wario dash?

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we have a thread for music requests

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ghettoyouth's Profile - Posts by ghettoyouth

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