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Posts by NoelYoshi
NoelYoshi's Profile - Posts by NoelYoshi
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thank you :)

EDIT: NEW QUESTION! is inserting sprites ExGFX the exact same way?




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C is for cookie and cookie is for me. YAY!

Yeah so i pick c.




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Black forest was mean!




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Originally posted by Yanamanka

-And pretty much, almost the rest of SMWcentral-


...I died...

Why? I had so much pl-

(oh noes. I gotta go tell my cousin bye!) *runs and starts panicing*





ROM IS CLEAN!

Ok, I wanted to insert 10 custom sprites. When I entered everything it said to expand the rom. I used Luner Expand to expand it to 3 MB. Went to spritetool, everything went fine. Now when I load in Lunar Magic, it says it's a corrupt rom. What did I do wrong?




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SK3- Sacrifice Part 3

For some Icy scrollers, or some tricky Ice puzzles, this song would go great with it.




8- You are an awesome TAS'er and gave me the courage and ideas to start my own Kaizo-type hack, since I have learned alot, and got very better at knowing level design. Also, because you made Springboards and Shells, which was fun.




I find you when I turn it on.

I hide in a place that is so hidden, it is hidden three times. This place is in Bowser's Valley.




I have a level where there is constant lightning in the level. I want Mario to die on every 5th frame, when the background lights up. Would I go about using a custom sprite, or one of Blocktool's ExAnimated Hurt Blocks?




The warning "The graphic file is larger than it should be" and my level is having some glitches. I am using a YI jungle tilleset and another animated waterfall ExGFX. Help please.





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NoelYoshi's Profile - Posts by NoelYoshi