Sup guys, hope you all are doing well. I'll start this thread to post wip of the 1.1 version (for resubmiting).
Since Ldad rejected the 1.0, for obvious reasons, I've been working and editing many stuff, all the issues and weird things.
I'll post some Lunar Magic screenshots of some changes I did, so I really appreciate your comments, constructive criticism, or whatever you wanna say.
Here's a couple of major changes:
(detailed changes will be in a txt file, only available for mods when I resubmit the hack).
First of all, thanks to KKevinM for helping me with the main issues of the hack (Disabling L/R scroll, and the counterbreak).
- Thwomp boss of first castle removed, and replaced with a vanilla big boo fight (spawning blocks with L/R) on a line-guided platform along with three line-guided saws.
- I decided to keep Fryguy [boss of the second castle] (sorry guys). Now, he's faster and stronger. Removed all the other sprites and generators.
- Fishin boo boss (boss of the ghost forest) removed, and replaced with a custom big boo fight, along with two "fishin drybones" (same here, spawning blocks with L/R).
In a couple days, I'll post more changes and level redesign screenshots.