Ok here is the completed asm, thanks to swmcentral winter '21 remaster https://www.smwcentral.net/?p=section&a=details&id=29032
Like this but as an uber - https://www.smwcentral.net/?p=section&a=details&id=22297
The original creator has claimed this already, but asked that I asked on here so it gets shared around
I deleted some tracks from my list to save space and deleted the castle intro music, which means the game now crashes when I enter a castle.
I could disable the entrance or use different music in that slot, but I'd like to get the original music back.
With that music being copy-writed its not available on here, so is there a way to get it back?
Thanks!
nice one! xx
I've searched thru all the koopa sprites twice and can't find any SMB1 koopa troopas. the ones that turn into a shell when hit.
This surprises me, am I missing something? Is there some easier option or another sprite that acts the same way already in the game?
I guess I should just request this myself but figured I'd ask around first in case I've missed something.
Many thanks
Title: sprite activated on/off block that activates when it gets hit from any direction.
Function: I'd like it to activate the on/off state when hit with a falling mecka-koopa that is falling down onto it (or from any direction if that's easier)
Type: Block or sprite.
Extra: If it's a sprite I'd like it to be invisible. Mario should not be able to activate it himself