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Posts by EvanEMV
EvanEMV's Profile - Posts by EvanEMV
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Hello, I'm new to hacking and I wanted to insert some custom music into my rom hack. But for some reason, whenever I do that, all of the music in the rest of the game gets mixed up. For example, the Ghost House theme becomes the castle theme, and the Switch Palace theme becomes the intro theme. I cannot find any help and it is driving me crazy. Any ideas why this is happening and how I can fix it?
Also, I'm using Addmusick.
Originally posted by Giftshaven
This is what Addmusic_list.txt has by default:

Code
Globals:
01  originals\01 Miss.txt
02  originals\02 Game Over.txt
03  originals\03 Boss Clear.txt
04  originals\04 Stage Clear.txt
05  originals\05 Starman.txt
06  originals\06 P-switch.txt
07  originals\07 Keyhole.txt
08  originals\08 Iris Out.txt
09  originals\09 Bonus End.txt
Locals:
0A  originals/10 Piano.txt
0B  originals/11 Here We Go.txt
0C  originals/12 Water.txt
0D  originals/13 Bowser.txt
0E  originals/14 Boss.txt
0F  originals/15 Cave.txt
10  originals/16 Ghost.txt
11  originals/17 Castle.txt
12  originals/18 Switch Palace.txt
13  originals/19 Welcome.txt
14  originals/20 Rescue Egg.txt
15  originals/21 Title.txt
16  originals/22 Valley of Bowser Appears.txt
17  originals/23 Overworld.txt
18  originals/24 Yoshi's Island.txt
19  originals/25 Vanilla Dome.txt
1A  originals/26 Star Road.txt
1B  originals/27 Forest of Illusion.txt
1C  originals/28 Valley of Bowser.txt
1D  originals/29 Special World.txt
1E  originals/30 IntroScreen.txt
1F  originals/31 Bowser Scene 2.txt
20  originals/32 Bowser Scene 3.txt
21  originals/33 Bowser Defeated.txt
22  originals/34 Bowser Interlude.txt
23  originals/35 Bowser Zoom In.txt
24  originals/36 Bowser Zoom Out.txt
25  originals/37 Princess Peach is Rescued.txt
26  originals/38 Staff Roll.txt
27  originals/39 The Yoshis Are Home.txt
28  originals/40 Cast List.txt

This is the correct order of the original songs. Chances are that the order of the songs may have shifted around when you tried to add/change one of the songs in your list of songs as K.T.B. mentioned. When you add local songs, it's best to add the songs at the end of the list of the original songs after 28 originals/40 Cast List.txt

Yeah, I did reset the originals several times, but I never thought about resetting the list file! Works now! Thanks for the help!

I honestly don't know how it got mixed up, though. I probably messed it up unknowingly.
So I wanted to use a Ninji in my level.

It's invisible.

I also used custom versions of the Ninji.

They are also invisible.

Even if I have the correct sprite settings for them, they will not appear. They ARE there, just not visible.

Help?
Originally posted by Thomas
First things first, is it invisible in Lunar Magic, or only in-game? If it's invisible in LM, it's probably a graphics thing; make sure you have the correct graphics files for the Ninji in either #lm{gfxby} (sprite GFX set 0E) or #lm{sgfxby} (set SP4 to 0E).


If it's only in-game, then it's probably a sprite limit issue or OAM conflict. If you can still actually interact with the sprite as if it's there, that'd indicate an OAM conflict; you can try fixing that with this patch and setting the sprite memory setting (under #lm{sprhead}) to 08.


Otherwise, it's probably a sprite limit issue, in which case you just have too many sprites spawned at the same time for a new one to spawn.

I need to work on specifying my problems better. Nevertheless, installing the patch made it appear! Thanks for the help!
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EvanEMV's Profile - Posts by EvanEMV

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