Not sure if I'm supposed to respond to this, but thanks for testing my hack! Some response to the problems you found:
Originally posted by KiloMinimoFirst of in the Title Screen, you can see few squares floating near the "W"
I didn't change those graphics, it's a problem with the original. Will fix.
Originally posted by KiloMinimoHere these decorations in the underground sections are quite weird
That's because I made those, and I'm no artist. I don't know what to change about them, though.
Originally posted by KiloMinimoIn the second level, if you let the beetles fall here, the game has a little slowdown
My fault for not using SA-1. Guess I'll have to remove some beetles.
Originally posted by KiloMinimoOn the first secret level, if you die you can't reenter it, you just get softlocked on the "Mario Start" screen
Yeah, I set the midway point to warp to a level 1 copy on accident, and I set that level's midway point to warp to itself, which removes it entirely. This is an issue with levels 1, 3, and secret 1. Surprised I didn't catch it.
Originally posted by KiloMinimoLater on you find this vine, that just cuts the ground making it cut-offy
Couldn't come up with a better way at the time, but I'll just change it to a rope or something.
Originally posted by KiloMinimoIn the castle right at the start, there's a Chuck that will attack you really fast
The idea was that the player would jump and find out you could stand on those hanging things. I probably should move it to the left so the player has more time to react, though.
Originally posted by KiloMinimoThat's it! When you release the next version just PM me!

Oh, I was gonna release this as a demo once it was tested and the bugs were ironed out, but I could probably finish another world or two.
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