Posts by Neeberz | |||
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Okay, so I replaced the "Miss!" sound effect with this sound here: https://www.smwcentral.net/?p=section&a=details&id=7828 But now on the "-Nintendo- presents" screen it plays the beginning of the Bowser fight music. Anyone know why?
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Thanks, I got it to work. The problem was that I had clicked one of the arrow buttons. I thought they meant selecting the next song up/down but now I know they move the song around. Thanks again!
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
So in my castle level the beginning of the level there is two yoshi coins. In the following section through a door all the yoshi coins disappear. The section has the slow auto scroll, and layer 3 smashers. Can anyone tell me what's up with those yoshi coins?
Sorry if this is a dumb question, this is my first hack |
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Originally posted by MarioFanGamer Probably an item memory issue. Go to ![]() Works, thanks! Why does it do that? ![]() |
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Alright, I'll keep that in mind
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Hi I need help again
![]() So I used YY-CHR to edit GFX01.bin but it only fixes it in SP4=4. So how can I make in all SP4s? I think it has something to do with ExGFX but I don't know |
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Here is what I do:
1. Edit GFX01.bin in YY-CHR 2. Save 3. Click ![]() 4. Check but it only works in SP4=4 Originally posted by Darolac Not sure about the problem. If you edit GFX01.bin and reinsert it in SP2, where it belongs, the problem should be fixed whatever you koad in SP4. Could you be more concise about your problem here? Is there any way to "reinsert it in SP2" that's not the way I'm doing it? Edit: This is it in SP4=20 ![]() |
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Originally posted by Ninja Boy May I suggest using the fix patch for this sprite. It has a Vram issue when left alone that can cause issues but this also includes info on how to use SP2 All is see in the asm file is something about switching the Code to ORA #$0B Code ORA #$0A But when I do that it just switches it back to a flopping fish for all SP4s |
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
So if I switch it to
Code It will use GFX0A? ORA #$0A |
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Thanks it works now, but blue koopas kicking shells looks like a vine for a bit lol
Wasn't gonna use em anyway |
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
How can I disable blue koopas kicking shells?
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Thanks, both methods work but is there a way to make it jump inside the shell?
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
When I get time up the death and overworld music speed up too. I tried adding #option TempoImmunity to the death theme like in the original one, but it didn't work
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Alright, thanks again
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Still doesn't work. Here is a screenshot to make sure I'm doin it right:
![]() The song I'm using is this: https://www.smwcentral.net/?p=section&a=details&id=7828 |
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Still Won't work. Here's the whole thing:
![]() |
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Originally posted by NextTactics Try moving [$F4 $07] for out of channel #0. In this way: Code $F4 $07 ?0 t50 #0 Thanks for replying, but it's still playing fast |
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Nevermind I have now noticed that it is working
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
I changed the word "SPECIAL" in the overworld editor, but it doesn't change in game.
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Neeberz Shelless Yellow Koopa ![]() n00b ![]() Since: Location: (insert funny text) Last seen: 3 months and 7 days ago |
Dang it, forgot about that lol
Thanks |
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