Posts by HausPanthr | |||
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HausPanthr Flopping Cheep-Cheep ![]() Posts: 1/5 Since: Last seen: 1 year, 9 months and 1 day ago |
The issue I am hearing is that any time I either exit a level to the overworld using Start+Select or when I use a pipe/door to enter a new level(with a song change), the music will sound awful, I can still somewhat recognize the song but like it is sampling incorrectly. Also note that this doesn't appear to be 100% repeatable. Sometimes the music glitches other times it doesn't.
Other patches that are currently installed include: Extended Overworld Level Names Nuke Statusbar Quick Retry Start+Select Exit Level Patch Vertical Wrap with UberASM Any possible fixes would be very appreciated. |
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HausPanthr Flopping Cheep-Cheep ![]() Posts: 2/5 Since: Last seen: 1 year, 9 months and 1 day ago |
I am using AddmusicK_1.0.6
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HausPanthr Flopping Cheep-Cheep ![]() Posts: 3/5 Since: Last seen: 1 year, 9 months and 1 day ago |
KevinM, I just found that I was using retry system 2.03 and applied the 2.06 version. It seems to have fixed the issue. Thank you so much!
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HausPanthr Flopping Cheep-Cheep ![]() Posts: 4/5 Since: Last seen: 1 year, 9 months and 1 day ago |
I'm having problems modifying a custom sprite. All I am trying to do is create 2-square and 3-square wide Falling Platforms. I have managed to make the sprites appear correctly but you can still walk an invisible section of the platform to the right side of the sprite.
I am trying to get a better understanding of ASM, so any knowledge would be very helpful. |
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HausPanthr Flopping Cheep-Cheep ![]() Posts: 5/5 Since: Last seen: 1 year, 9 months and 1 day ago |
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