Posts by kingboo47 | |||
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kingboo47 Posts: 1/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
I used the patch in the patch section, but it comes up glitchy in the game. Can anyone please help me?
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kingboo47 Posts: 2/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
How do I get a shy guy sprite? I only want it in one level not the whole game. Help is most appreciated.
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kingboo47 Posts: 3/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
I inserted it, but I can't find the graphics to make it look like a shy guy!
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kingboo47 Posts: 4/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
THANK YOU SOO MUCH! Do you happen to know where the Tweeter graphics are.
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kingboo47 Posts: 5/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
Okay, I know how to insert the brick via block tool and it works perfectly when I use it in game. I have been trying to find out how to make it look like the brick. I looked everywhere and the only answers I can get from people are something like use ExGFX. What ExGFX file do I use? Can someone plese help me?
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kingboo47 Posts: 6/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
So does it take the turn blocks place in the map16 or do I need a map16 page. I understand how to use ExGFX but this just comes with GFX files. What do I do after this?
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kingboo47 Posts: 7/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
I edited event 2 and when it happens you can hear the sound of a castle collapsing. How do I get rid of it.
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kingboo47 Posts: 8/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
thanks alot explodingchair!
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kingboo47 Posts: 9/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
I yy-chr to convert my turn block gfx into SMB3 bricks, but it looks odd. The top half of the block is normal with small squares on the outside and a big square in the middle. However the bottom half is a copy of the top instead of having large squares on the outside and a small square on the inside. It's probably hard to understand, but can someone please help me!?
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kingboo47 Posts: 10/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
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kingboo47 Posts: 11/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
Thanks a lot for the help. Does anyone know how to fix the animation to make it correct.How do I not make the block flash
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kingboo47 Posts: 12/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
DAMMIT.. now if I give the block I inserted the SMB3 graphics, it acts like a powerup block instead of the brick.
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kingboo47 Posts: 13/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
Thank you flopping luigi. I'm so stupid
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kingboo47 Posts: 14/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
When using ExGFX how many Ex graphics can you have in a hack. Is it limited to how many Map16 pages there are?
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kingboo47 Posts: 15/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
How do you make mario start in a different place on the overworld. For example in Super Demo World mario starts on the main map not a submap. Any help is appreciated.
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kingboo47 Posts: 16/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
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kingboo47 Posts: 17/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
I used the pipe patch on my hack but when I try to use the pipes something weird happens. I try to go down but it just makes mario jump a little. Its like hes going in and coming out of the same direction instantly. Any Ideas? Also can someone help me on my GFX Prob thread?
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kingboo47 Posts: 20/47 Since: Location: philadelphia Last seen: 13 years, 5 months and 26 days ago |
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