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Posts by CGS
CGS's Profile - Posts by CGS
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I have a problem while editing the title screen level of the "2017 KLDC Baserom - Updated" from the recent KLDC 2020 thread https://www.smwcentral.net/?p=viewthread&t=100397.

Stuff I've been using:
original SMW rom (Super Mario World (U) [!].smc)
baserom.bps from the KLDC 2020 thread
Flips v1.31
Lunar Magic v3.11
Snes9x v1.60

What I've done so far:
First I applied the baserom.bps to my original rom.
Next I followed the instructions from the FAQ (https://www.smwcentral.net/?p=faq&page=1219835-title-screencredits) to edit the title screen.
I saved the title screen level C7 as level 104 without any changes.
I ran it with Snes9x and just jumped a few times before I took the save state.
Last I inserted my move recordings do the rom.

After editing the title screen, I started the rom.
The movements worked fine without death.
I started playing Yoshi's island 2 (level 106) and took a death.
Upon death the game opened the yellow switch palace dialogue instead of the retry prompt which comes with the baserom. Then it returned Mario to the overworld and it played the yellow switch event and opened the path to Yoshi's island 3 (level 103).

I have absolutely no clue why this is happening or how to fix it. I would appreciate any help.

Thank you very much for the help Thomas. The issue is fixed now.

these are the first impressions of a hack I'm working on.
So far I've created 3 levels (aesthetics are to be done).
Level 1 and 2 are RTA viable.
I save state practiced a lot to clear level 2.
I am currently practicing to clear level 3 as well.




This hack is designed to test how far you can control Mario's movement.

If anyone wants to test my hack (both RTA or TAS) you can send me a PM and I will make sure to send you a demo version once I either cleared or nerfed level 3.

If someone has level ideas that fit my current levels and would like to collaborate, they can send me a PM.

I appreciate any comments.
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CGS's Profile - Posts by CGS