Edit the overworld palette? That's my best guess, I haven't seen a Luigi question like this yet. Also, if you're using Luigi all the time, then you're going to want to change address 013DB to D0. That will swap the MARIO START! to a LUIGI START!
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[sarcasm]Yay, I get to teach someone about hex editing![/sarcasm]
Its not that hard. Download transhexlation from the tools section, and open your ROM with it. Press Ctrl+G and type in x013DB, press OK. Change the highlighted value to D0.
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That means that there is something wrong with the patch.
Which is odd, because I've inserted that patch myself.
But anyway, don't use that patch, I haven't been able to get it to work.
OFF TOPIC:
You don't need to post a picture of your entire screen. Press ALT+Print Screen to take a screenshot of only the current window.
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In C#, I know that there is a really simple way to get a little pop-up window to appear. But, whenever I Google it or use the visual studio help, I always get something about the "pop-up class". I remember my dad showing me how to do it with, like, three lines of code, and I need to know that again. Any help would be accepted.
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While we're on the subject of overworld tile editing, is there any way to change the green Mario paths? As in the actual path tiles themselves?
Click on the ghost house in the toolbar, then you will be able to move the paths around. To get new tiles, click on the Blue switch palace in the toolbar. The window that appears is the tile selector for the 16x16 tiles.
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