So I've been having trouble getting this block to load the correct ExGFX into my map16. I have the block behaviour working correctly, and when I load up the included test level the blocks graphics display and function correctly, which would suggest to me I had inserted it correctly. However when I try to load the included .map16 file into my rom, it displays as a blank tile.
Any suggestions? I'm relatively new to this but haven't been having much trouble with custom stuff thus far until this. Hopefully I'm just missing something simple.
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Any suggestions? I'm relatively new to this but haven't been having much trouble with custom stuff thus far until this. Hopefully I'm just missing something simple.
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