I've searched through the forums and FAQ's and couldnt find an answer to my problem, so I'm hoping one of you might help me.
I'm making a level that's using the layer 2 smash-1 sprite command on screens 09-0F.
The problem is Mario can't stand on the layer 2 platforms when they are moving up, instead, he falls through.
Is there a way to customize layer 2 smash with hex editing or custom ASM (or something else) so that Mario doesnt fall through? for example by slightly lowering the speed by which the platforms move upwards. I am aware that you can change the speed by using different screens, but I would really prefer the fast moving ones on screen 09-0F.
Description: I thought it would be cool with a Celeste style dash that you can insert into a single level. I was wondering if it's possible to convert CoMPMStR Mad Dash patch into a level specific patch that uses UberASM?
I am aware that Wario Dash by Erik and K3fka exist, but it doesnt let you dash in any direction.