Posts by superwiidude |
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i made some new graphics for the banzai bill enemy. i soon discovered that to make it work i needed to flip two tiles used by the banzai bill. i know there is a thing in lunar magic that lets you look at and edit sprites in the map 16 editor. the problem is i don't know how to save it after i change it as f9 does not work...
here is a pic of what I'm trying to do.

does anybody know how i can fix this?
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screen-shots for all -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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thanks for pointing that out Yonowaaru, i seem to have overlooked that completely. -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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how do you make the background scroll super fast without sprite command:c1? -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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in my hack i wanted a second special world that you can access late in the game by having completed the first one. so i looked in block tool super deluxe's asm folder and found a pass on event block. however it doesn't work in the game i inserted it into. worst of all sometimes it freezes the game... here is the code in the asm file:
JMP MarioBelow : JMP MarioAbove : JMP MarioSide : JMP SpriteV : JMP SpriteH : JMP MarioCape : JMP MarioFireBall
;don't touch those
;!THE EVENT YOU WANT TO TEST FOR!
!EVENT = $15
Mask:
db $80,$40,$20,$10,$08,$04,$02,$01
MarioAbove:
MarioSide:
MarioBelow:
LDA #!EVENT ;load event
AND #$07 ;low 3 bits = mask index
TAY ;into Y
LDA #!EVENT ;load event again
LSR A
LSR A
LSR A ;get byte index
TAX ;into X
LDA $1F02,x ;load byte
AND Mask,y ;apply mask
;event not passed
LDY #$01 ;act like 130
LDA #$30
STA $1693
RTL ;just return here
EventPassed:
LDY #$00 ;remain tile 25
SpriteV:
SpriteH:
MarioCape:
MarioFireBall:
RTL
does anybody know how to fix this? -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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here is my entry for the contest.the level is ghosting factory.
http://bin.smwcentral.net/40969/ghosting%20factory.ips -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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gotcha -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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darnit. missed gain.... -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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this one maybe? -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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i can never get into colb hcks. it really sucks...
i'll be willing to do any dropped level. -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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Originally posted by WheatleyI really don't like how the first level of World 2 ends with an original Bowser battle. Couldn't you have just edited the graphics of, say, the SMB1 Bowser? ;/
great idea. i'm so going to do that.  -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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a while ago i inserted screen scrolling pipes into my hack. recently some new addmusics came out so i began rebuilding my hack around huflungdu's addmusic. everything seems to be fine except for one thing... the screen scrolling pipes don't work now. is this something to do with the addmusic or does this have to do with me changing the freespace of a couple of my patches? i would just drop the pipes but i have been using them a descent amount and i don't want to have to rework all those levels. -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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Originally posted by Riot898What pipes are you using? The blocks?
yes. they are a bunch of blocks i inserted with btsd. -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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is it possible to make it so Magikoopa cannot conjure up Thwimps With His Magic? I don't want them. -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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is it possible to make layer priority work in a vertical level. can it be made to work with a hex edit or something? -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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I am trying out yoshicookiezeuses laser sprite. it works fine, but for some reason I can't get the animation right. I'm using manual trigger 0 and 3 frames. when it animates it starts right. but instead of showing the third tile it reverts back to the first one(it's supposed to go from blank to a line and then laser, it goes blank line blank)...does anybody know what I'm doing wrong? -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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hello everypony. i'm superwiidude and here is my story about how I became a brony. one day I was on this very site. there was a news message about people posting about my little pony. at first I thought this was extremely silly. so for a while I just ignored it. one fateful day however I was browsing graphics section when I saw something that caught my eye. a Yoshi replacement referred to as twilight sparkle. my first thought was 'what is a twilight sparkle', first thinking of the abysmal "vampire" movies. what I saw however was one of the most adorable things I've ever seen in my life. after that I fought with the idea of watching it. that is until I figured, hey if I liked strawberry shortcake until they ruined it, I should at least give it a chance. I've loved it since episode one. I think this makes me 20% cooler. -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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Does anypony know how to change the pipe dwealing lakitus palette to the blue one? I tried in tweaker but it didn't change. -------------------- layout by pirahnaplant.
the variety of chance is upon us, are you scared?
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