Banner
Views: 944,041,542
Time:
6 users online: Bensalot, Dispace, Isikoro,  Maarfy, MegaSonic1999, Sadistic Designer - Guests: 86 - Bots: 66 Users: 52,494 (1,998 active)
Latest: Mitchinator1
Tip: Avoid making large, flat, boring stretches of land. Vary up the architecture and spritework in your levels.
Not logged in.
Posts by detdu
detdu's Profile - Posts by detdu
Pages: « 1 »
My first time participating in KDLC!
I wanted to do something with the x/y locked sprite by KevinM so decided to use the potaboo. Pretty weird level but I'm happy with it!

Download Here!

Clear video:
https://youtu.be/2YOhvCriEVw
Originally posted by quietmason
Definitely big brain time, but it seems very manageable because the sections are quite short. Looks super cool!

Thanks man! :D
Here's my entry!
Potaboo Waltz

Clear video:
https://www.youtube.com/watch?v=2YOhvCriEVw
Hey! :D Looking for a team to collaborate with, in the jam! I'm most familiar with level design, kaizo specifically, but pretty decent with pallets too.

Just shoot me a dm on discord if you want to collaborate. (detdu#5079) I'm happy to work with anyone, whether you also are a level designer, like to do graphics, music, etc.

Here's a couple of levels I've made if you're curious what my general style is:
https://www.youtube.com/watch?v=DWNtlI2O3OY&
https://www.youtube.com/watch?v=2YOhvCriEVw&
Pages: « 1 »
detdu's Profile - Posts by detdu

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks