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Posts by ZeldaVerde
ZeldaVerde's Profile - Posts by ZeldaVerde
Pages: « 1 »
I'm creating a hack rom for my friend's birthday but whenever an event is activated, everything that uses different palettes like snowy mountains and beaches turn into black. Any ideas to fix it?
Wow, it worked! Thanks a million!!!!!
Does anyone knows how to fix messed up graphics for generators that you put on boss fights?
any of the bosses that cannot normaly render.
The bullet bills and the piranhas work, but generators like super koopas and fish doesn't.

Edit: I think I haven't made it clear, they work, but with messed up grphics.
Does anyone know how to fix or at least reduce this bug that turns some sprites invisible when there is an exact combination of them on screen? For example, when there is a wiggler and a koopa troopa, the koopa troopa usually disappears.
Originally posted by MarioFanGamer
Change the Sprite Memory #lm{owspr} to what Forest of Illusion 1 uses. Alternatively, use No More Sprite Tile Limits (no need to be applied if you use SA-1) and change the level's Sprite Memory to 8.

omg thank you so much, it works perfectly
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ZeldaVerde's Profile - Posts by ZeldaVerde

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