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Tip: Avoid making large, flat, boring stretches of land. Vary up the architecture and spritework in your levels.
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Posts by mae_86
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You managed to keep it fresh for a lot of rooms. Was a very good idea to make the one-room concept relatively approachable to newbies too.
The different routes are what made me, a total noob, interested in Polyphony. I think the way it is layed out really helps newbies. And on top of that, it's plain fun!
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mae_86's Profile - Posts by mae_86

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