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Posts by King-of-Blue-Screens
King-of-Blue-Screens' Profile - Posts by King-of-Blue-Screens
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probably a stupid question, but would it be possible to make a pc port of the game by compiling the game's source code into an EXE, kinda like how people did with Mario 64's source code?
Originally posted by Ninja Boy
That's not exactly how the SM64 port works. The code was converted in C or C++ I don't fully recall but then partially rewritten or code added to be allowed to work on PC along with being able to scale, mod and other things not originally doable.
This disassembly however, like the other main 3, are all written in Assembly which isn't easily converted into C or C++ and the download that's labeled C and not asar legacy is still using assembly it's the decoder and compilers which are written in C instead of using asar directly.
So the answer to this question is No, this can only end up making a snes game that would need to be run on an emulator or a Snes.


ah, okay. thanks for clearing that up for me!
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King-of-Blue-Screens' Profile - Posts by King-of-Blue-Screens

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