Views: 925,853,047
5 users online: KevinM, MiracleWater, Misterfan2000, Romano338, SJandCharlieTheCat - Guests: 45 - Bots: 221 Users: 51,758 (2,051 active)
Latest: zonicnacho1
Tip: Press F2 on the level editor to see subscreen boundaries. This will help you avoid glitching dragon coins by putting them on the subscreen boundaries.
Not logged in.
Posts by Mario2n3e
Mario2n3e's Profile - Posts by Mario2n3e
Pages: « 1 »
Whenever I try reloading the ExGFX some of the background graphics gets messed up and I don't know why? Here's a before and after of when I reload the ExGFX:



Also in-game it looks like this:
oops, here's the Before and After:



I'm using Slot 669 in BG1
Oh I see what you mean! the background tiles are going into the ground tiles causing the rest of the background to go under the ground tiles. Would there be a way to fix this?

Edit: I figured out how to fix it by, like you said, spreading it out across other ExGFX files. Thanks for the help!
I'm having trouble attempting to put the Display VWF Message sprite (This: into Lunar Magic. I don't know what Extra Bits and Extension to use. I have used pixi to insert them into the rom but I'll need help with finding the extra bits and Extension.
Pages: « 1 »
Mario2n3e's Profile - Posts by Mario2n3e

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy
  • sm64romhacks