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Posts by biggiefrosty
biggiefrosty's Profile - Posts by biggiefrosty
Pages: « 1 »

I'm trying to get a handle on how collision and interaction works in SMW. I've looked around the forums, played with tools, etc. But I was wondering if there's some explanation somewhere to help get a high-level understanding.

So far, I know that Player-block interaction and player-sprite interaction work differently, and there's some subtleties with Layer 1/2 vs layer 3. I keep seeing references to "clipping". I've tried to look at the disassembly. But I was hoping for some pointers to a guide or document or explanation for how it works from a high level.

Some stuff that I have looked at:
- Mario Interaction Points document -
- Interaction Editor -
- Questions about interactions post -
- smw-tas tools with hitbox visualization -

I have some sense, but I feel like I'm not quite grasping how it works.

In a perfect world, I'd find something like this one for Sonic: But any pointers would be great.
Pages: « 1 »
biggiefrosty's Profile - Posts by biggiefrosty

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