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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex edit at $00EEB2 in the ROM map, you can replay the level without a problem.
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Posts by Julintendo
Julintendo's Profile - Posts by Julintendo
Pages: « 1 2 3 »
Hi, the reason for my request is that I need a tear of some Super Mario Maker 2 graphics from the World Map, for my hack. Here I have provided a picture of the graphics I need. (They are the ones that are rounded with red circles).
https://bin.smwcentral.net/u/49975/Nintendo%2BSwitch%2B-%2BSuper%2BMario%2BMaker%2B2%2B-%2BWorld%2BMaker.png
I hope it is not much. From already thank you very much.
Edit: Here's the chart sheet https://www.spriters-resource.com/nintendo_switch/supermariomaker2/sheet/130200/
Hello, the graphics I need are for my World Map, that is, the fortress, the castle, the ghost house (I would like, if possible, 2 versions of this one. The house with the Violet roof replacing the Ghost House and another with a red roof replacing House Yoshi), the airship and Bowser's castle. So I guess so. Sorry, I'm new to hacking and making requests. It is the first in fact. Thanks for asking. Remember they are graphics for the World Map.
Thanks.#smw{:TUP:}
Sorry for my English. I'm use the Google traducctor.
Hello, first of all, thank you for accepting my request. #smw{^_^}
Regarding the 2 versions of ghost houses, I want one of those versions to be like Mario's House (red roof) and to replace Yoshi's House. I hope the doubt is clear.
Now I change to "claimed" in the request.
Exactly, a version with a purple roof that will be the ghost house and the one with a red roof (Mario's House) replace Yoshi's House
Hi, today I was trying to insert the custom music "Pastel Wind". But when trying to insert it in addmusick I got this...

...if anyone can help me, I will appreciate it. From already thank you very much.
Hello, thank you very much BlueToad.#smw{:TUP:}
You did a good job. Just one question: Do you have or need a custom palette?
Hello guys and girls from the SMWC community. As the title says, I need help using the "FG5" box on the World Map.
Since I have to insert these graphics using the "FG5" box.
https://www.smwcentral.net/?p=section&a=details&id=27252
But in Lunar Magic that box appears like this and I can't modify it.
https://bin.smwcentral.net/u/49975/Problemas%2Bpara%2Babrir%2BFG5_LI.jpg
I hope you can help me. From already thank you very much.
Hello, this is my request. I would like you to rip this background along with your version of the night.

The background of the night must have animation in the stars. I hope it's not too much in advance, thank you very much.
This is the sheet with the BGs.
https://mfgg.net/index.php?act=resdb¶m=02&c=1&id=35846
(Note: Only the backgrounds, not the graphics above)
Any questions or inquiries please let me know, Thank you.
Hello, this is my request. I would like you to rip the sprite to Morton from Super Mario Maker 2 SMW.
This is the sprite sheet...

https://www.deviantart.com/ericgl1996/art/Edited-SMM2-SMW-Morton-sprites-842832724

It was edited by the user of Deviantart ericgl1996. I want it to have those same colors as much as possible, but for the face to be something like that ...

Morton has to act like in SMM2, here is a video of how Morton should act.

https://www.youtube.com/watch?v=ITA6eCkGdyI

In the video you have to advance it to minute 3:16 where Morton will appear until minute 3:46.

I hope this is not too don't be too much to ask or too difficult, either because of the coding or because of the number of requests.
Okay, no problem, but can I replace it with another request?
Okay then, I want you to rip this please.
https://mfgg.net/index.php?act=resdb¶m=02&c=1&id=35846
It is for the foreground. Without the BG that I already asked for in another request.
Hello SMW Central community. To begin with, I want to say that this application is from ASM - Sprite. And as the title says, the boss, Morton, needs to be coded. From SMW to SMM2.

This is the sprite sheet...

https://www.deviantart.com/ericgl1996/art/Edited-SMM2-SMW-Morton-sprites-842832724

By the user of Deviantart ericgl1996. I want it to have those same colors as much as possible, but for the face to be something like that...


Morton has to act like in SMM2, here is a video of how Morton should act.

https://www.youtube.com/watch?v=ITA6eCkGdyI

In the video you have to advance it to minute 3:16 where Morton will appear until minute 3:46.

References:

Sprite Sheet

https://www.deviantart.com/ericgl1996/art/Edited-SMM2-SMW-Morton-sprites-842832724

Video

https://www.youtube.com/watch?v=ITA6eCkGdyI

Any question or consultation is welcome.
Hello SMW Central community. Here making a graphics tear request.
I would like if someone can rip these graphics, made by Linkstorm Z (including the background).

https://mfgg.net/index.php?act=resdb¶m=02&c=1&id=37332

And it has to be compatible with these graphics.

https://www.smwcentral.net/?p=section&a=details&id=21074

Any questions or queries are welcome.
Seriously? Thank you very much friend.#smw{^_^}
Now I change the request has "claimed".
Hello, thank you very much for advising.
1) Well I wanted it to be compatible with those mosaics as much as possible but if it is not possible then do not do it, no problem.
2) Eh, no. I just want you to rip these (Here's an idea of ​​what I need) (The red is what I need)...

https://bin.smwcentral.net/u/49975/SMW___Waterfall.png

3) Well, I don't want to complicate it, but I would say do the animation of the waterfall. Since it would not make sense that there is a waterfall that does not flow water in it.
4) If there are too many tiles, then you can follow your idea, no problem.
5) (I see last publication)
It looks good pretty good to me.

Thank you very much again.
Hello thank you very much. I will be waiting for the graphics as you told me. Do not worry if it takes a while. Thank you again.
Hello thank you very much. Now I will check the graphics and tell you if there is something to modify or something like that. Again thank you very much.#smw{:TUP:}
Hello SMW Central community. I'm here with a new "Tileset Ripped" request.

The Graphics that I want to be ripped are these (I want to remember that these also have quicksand so they have to act as such) ...

https://www.mfgg.net/?act=resdb¶m=02&c=1&id=36141

(These have to be compatible with these Graphics) ...

https://www.smwcentral.net/?p=section&a=details&id=21073

Along with this background...

https://www.supermariobrosx.org/forums/viewtopic.php?t=18836

(It is the last image seen on the list, that is, this)...

https://i.imgur.com/WYAXHTU.png

Please remember to give credit to the users who did these jobs.

Any questions or queries are welcome.
Seriously? Thanks friend. Now I change the status of the request to "Claimed"
Remember that you can ask for any questions, details, whatever.
Hello SMW Central community, here making a request about music porting. On this occasion, as the title says, I would like someone to make a Port of this music. I really liked it so much that I would like to use it for a water level that I am building.

This is the link to the song ...

https://www.youtube.com/watch?v=CTMsJF7y0eg

(Note: It is not necessary to do the 9 minutes of the song since the actual duration should be about 4 minutes and a few seconds, but it was the only video I found in which the music sounded good in my opinion).

As for the samples, I would like 2 versions, one that does not use samples and another that does.

Any inquiry or support for this request is welcome.

Edit: Unfortunately I have not been able to find MIDI, SPC or some other form of readable note data. I just found this SPC of the original song without samples on the music forum ...

https://www.smwcentral.net/?p=section&a=details&id=23543

...maybe it will serve as a guide or help for the version without samples.

Edit 2: Here I found a MIDI to help with chords or something else. These are from the song we all know, not from my application version. But I guess this can still help.
Pages: « 1 2 3 »
Julintendo's Profile - Posts by Julintendo

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