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Posts by hayhk2005
hayhk2005's Profile - Posts by hayhk2005
Pages: « 1 2 3 4 »
There are thunder in Boswer's Valley.
How can I cancel it?

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
OH Thank you very much

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
Where can I find some bully graphic and platter?

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
(restricted)
Can someone help or teach me to do a missile bill that is never offscreen?

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
How can I make a script that when it die,the level will end(without using script level ender),
And also how can I make a script that when it die,the on/off option will change to off?

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
(restricted)
(restricted)
Originally posted by FPI
Originally posted by pieguy1372
Why not edit the Level Ender to end it if there are two sprites in the level instead of zero?


Why not specifiy the exact sprite which needs to be killed/off-screen in the level-ender-sprite? THAT would be useful!

Can you teach me how to do it?

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
I want when a ground pound koopa boss(custom script) die,the level will end.
But I want to add other script like fireball.

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
sprite

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
I know nothing with addmusic,can someone teach me?I cna't find any addmusic document here.
OH,I have found myself,thank you

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
Would someone be kind enough to give me the link to MiOr's site via PM please?
I will thank you one hundred times

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
Does someone have a 8x8 ghost Exgfx in YI?


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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
Does anybody have a fast bg scroll script?
I don't want it active by using script C1

OH I have found out how to disable using script C1 to active.
Thank you.

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
How can I enlarge the giant goomba into 32 wide and 40 height ?
It is only 24X24.
TILE_SIZE dcb $02,$00,$00,$02,$02,$00,$00,$02,$00,$00,$00,$00
HORIZ_DISP dcb $04,$0C,$FC,$FC,$FC,$FC,$0C,$04,$04,$FC,$04,$0C
VERT_DISP dcb $F8,$08,$F8,$00,$F8,$08,$F8,$00,$08,$08,$08,$08
TILEMAP dcb $8A,$AB,$8A,$8C,$8A,$AB,$8A,$8C,$AD,$AC,$AD,$AC
PROPERTIES dcb $40,$00,$00,$00,$00,$40,$40,$40,$00,$00,$00,$40

Also,what should I do to make it bacome faster?
X_SPEED dcb $08,$F8

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
I want to use FuSoYa's SMB3 Screen Scrolling Pipes.However,I want thess pipes in tile map page 7,not page 4.How can I do it?

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
How can I replace mario with smb3 mario?
I copy the smb3 mario tile from other hack and insert it to my hack,but it don't display normally.Is there any patch for doning this?

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
OK..
But what palette does the big/fiery mario use?
I make all the palette to black,
all thing change to black,
but the big/fiery mario still remain his colour..

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
How can I make a transparent palette?

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There are four kinds of koopa. They are green, red, blue and yellow Koopa. All of you must give credit to me as I released such extremely, unbelievably and incredibly useful information.
Pages: « 1 2 3 4 »
hayhk2005's Profile - Posts by hayhk2005

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