I'm trying to set up a custom boss fight, but can't figure out how to trigger the end of the level when the boss is defeated.
I have two untouchable adds in the fight, so I can't use the asm that ends the level when no sprites are left on screen.
Is there a way to code a custom sprite to end the level on defeat, or at the very least, change a sprite to not turn into a coin when the level ends? (I believe this would make the no sprite trigger asm work)
Custom sprite is the amazing flying puntin chuck by Sonikku
Adds are pitching and punting chucks
I have two untouchable adds in the fight, so I can't use the asm that ends the level when no sprites are left on screen.
Is there a way to code a custom sprite to end the level on defeat, or at the very least, change a sprite to not turn into a coin when the level ends? (I believe this would make the no sprite trigger asm work)
Custom sprite is the amazing flying puntin chuck by Sonikku
Adds are pitching and punting chucks