Banner
Views: 808,627,327
Time:
15 users online: akkanben,  BTD6_maker, FailSandwich, Green Jerry, greenlinenshirt, Kaike123,  Maxodex, MrBread, pixelninetales, Sancles, SF - The Dark Warrior, System64,  Tamaki, TheInsanity115, WhiteYoshiEgg - Guests: 87 - Bots: 160 Users: 42,476 (2,017 active)
Latest: Tecchi
Tip: Take advantage of easy to install Patches in your hack. The No More Sprite Tile Limits patch should be considered if you're encountering glitches where Mario and/or sprites are turning invisible.Not logged in.
LIVE!!
white_moth is now live on Twitch with 85 viewers.
white_moth is streaming, and is currently playing Super Mario World in “KLDC 2020 Judging Day 4”
Posts by K3Blue64
K3Blue64's Profile - Posts by K3Blue64
Pages: « 1 2 3 4 5 6 7 8 9 10 »
Originally posted by Pester
Here are a few that I don't think have been posted yet:

-Limit name changes

-Maybe have a "Featured Hack Log" which is just like the "Deleted Hack Log," except that it shows how the hack became featured and how it stood out from the rest of the hacks.

-Have a section for the File/Hack removal logs instead of condensing them into one topic.

I totally agree.
Can I have level 12B and 49? I wanna contribute a forest level with 2 exits.
C. Grow a mouth and try something with it.

Well, sooner or later the cell needs to eat, right?
Yoshi's head turns into a Podoboo...
Secondary exit #1F7, #1F8, and #1F9, please.
im 12, turning 13 this December.
Woah, yeah! Electric Fan Rotom can replace Cape Mario, while Toaster Rotom can replace Fire Mario.
I'll take Box 2... I think
'K3Blue rolls imaginary die made up of 21 faces(weird imagination)'

Kate
Spade
Pikaguy900
FirePheonix
MATTAN
SMKD
S.C.O.R.P.I.O.N.
Ersanio
Kyoseron
Giga
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/yXKbORg9e80&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/yXKbORg9e80&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

please give some structural comments.
Originally posted by ZombieBlue77
K3Boo64 - Well I like the K3 logo you made. Also I like what you have done so far with the ow, sprites and all. Also ALSO the level names are ok, I like the name you gave for the cave the best actually.

Things I saw though that need to be fixed are:
-The submaps and ow are too bland, you need to add some decorations to them, rocky submap you need to add alot to truthfully though. :|
-Title Screen has some ugly font color. That's all I can tell from the title screen
-0:59 why is the bottom vine brown and the others are green? Also the vine is cutoff.
-Bridge is cutoff also at 1:02 at top right.
-1:36 bad corner tile, has dirt in corner.
Finally, your level design is pretty nice, nothing lagged unless I didn't pay attention at the time, but it seems ok other then wut I pointed out.


1. The events aren't fully passed yet. Still, about the rock submap, you're right.
2. How can I fix this?
3. It's supposedly burnt.
4. Now that you mention it, it is cutoff.
5. Oh, yeah. Didn't notice that.

Thanks for noticing!
Originally posted by Richard Dawkins
*uber cool img*


Cool! Does it shoot fireballs normally?
(restricted)
Gordon Freeman
Gordon Freeman


Nope, never heard of him. BTW, I voted Link.
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/r5WetoLPAu0&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/r5WetoLPAu0&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

You like? And yes, I knew about the Layer 3 disappearing.
Originally posted by The Xman Reaper
2 Problems:

1. The pallette for the save select on the title screen is bad. Fix it.

2. Don't force the player to die if they haven't gotten the blue switch. Tell them at the start of the level and give them the option to go back to do it.


1. How do I fix it?

2. Heck, if you fall down, you don't die. You actually exit the level.
Originally posted by Bud8Amp88

@ K3Boo64: Not bad, but I did notice that the vine seemed to cut-off at the top when you entered the next room at 1:33.


Yeah, I have to make room for the Teleport Block.
(restricted)
(restricted)
Originally posted by Lord Mazon

Oh, did I mention that all my experiments will have a mate picked out for them. . I need an army, you make the children and I will use my speed growth device and they will be old enough to do the same. Use your imagination if you will. If you are one of my best, perhaps you can...pick them out.


hehehe...

Er, I mean, no thanks, I'll pass.
Pages: « 1 2 3 4 5 6 7 8 9 10 »
K3Blue64's Profile - Posts by K3Blue64

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 7

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy