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Posts by SF - The Dark Warrior
SF - The Dark Warrior's Profile - Posts by SF - The Dark Warrior
Pages: « 1 2 3 440 41 »
I really dont care on the rule of supplying a midi (because I think that a video is more enough proof plus supplying a midi is unnecssessary when an OST of it exists) so here is a video of this music from DKL as Im gonna need an port of this, both sampled and unsampled.

http://www.youtube.com/watch?v=X9HMIWB8aes&feature=related

The music is called Donkey Kong Land: Construction Site Fight

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




http://www.youtube.com/watch?v=CjfA1cqWepU&feature=plcp&context=C45543c7VDvjVQa1PpcFPFAfLfuhmW89yWL5g409FvdU7DvCuBq_g=

from 08:16-11:17, 13:04-14:12, and 17:55-18:52 in the video time, what is that music's name and what game did it came from?

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




Originally posted by S.C.O.R.P.I.O.N.
That is looking really REALLY nice. I've tried with Game Maker before, but never had the patience for it. Wow, I've really got to try it out soon. Anyway, these screens are really looking nice. If there was a "watch this thread" button, I would jam it. This is how good it is. I really wish it were possible to put this into a more frequently visited forum because this hard work needs to be noticed. Would it be okay if I advertised this in my sig?


Yeah. SMW: ASE needs more supporters, contributors.

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




FPI, like you did with the trailer for a Reloaded version of the first game in the TSRP series, are you planning to do a trailer that compares a random level of TSRP2 with a Reloaded version of the level?

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On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




If you have the full version of the 2008 version of the Fourth Sector, I dare you to play SCORPION's Mansion. Its long, hard, difficult precise jumping and spin jumping. Its longer and far worse than Bowser's Starship in terms of length and difficulty respectively. But since its fitting for a preultimate world, it may be more okay to be of such difficulty but some parts are unfair and have to be adjusted.

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




If I remember correctly, some of the later stages of Unknown Islandz are tough but Bowser Castle is the hardest as it features rooms of various difficulty. Hell, one was where you had to time your jumps on the YI Bullet Bills. The outside area leading to castle is notorious for the piranha plants, hamme bros, and the flying cheeps in the later half of the courtyard. Back inside, one of the rooms have its directional buttons switched and you have to avoid the fishbones, and one last area has the bros, but there are a few original bros.not seen in any official game. The Gray Hammer Bros. are more resilent from fireballs, capeswings, hitting them from underneath than the regular Hammer Bros. and there also was a fire bros. who throws fast fireballs in the room (normal fire bros. Fireballs about the speed Mario shoots his fireballs after getting a fire flower). I know this caused I playthroughed this game and you can check my YouTube channel for a video of it.

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




I'm going to give this a spin in a few.

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On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




I do see the resemblence of the map tiles to VIP5 because of the stylistic similarities. Did you made them yourself?

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




So what I'm guessing that The Reality Base is sorta abandoned judging by the screenshot of Double Trouble or am I just misinterpreting things? Anyways, FPI, what are your plans on the Overworld and the Submaps seeing that you are doing a reordering on some levels?

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On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




So we are going to battle system right? Im joining the good side...

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




Is Kieran aware of all this?

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




We can send him a threat that Kieran is coming and you (which is System) will be removed of SACP access and be banished permanently.

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




I'm going to see the Hunger Games movie soon, but not right now due to incessant arguing with parents and saying the F-Word towards people so I can get my point across.

On a related note to the name of the bar & grill, is it some sort of neutral territory in the Chester vs System war?

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




Aside from the blue/red which represents a faction. If seen some users with a yellow/green rank? Are they neutral? (Ex: mariovsshadow with a yellow glorious general rank?)

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




The second to last screenshot has some cutoff there on the slope.

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




My game, Mysterious Islandz is made in FDE Exi. I was heavily inspired by two of xIque's released works. It will have 9 Worlds of various environments.

World List:

W1: The Grassy Forested Island: An island full of lush grass capable of supporting trees. The climate is temperate, its not a full forest as there are spots with a clearly visible sky here and there.

W2: The Pipeline Dome: An island full of Pipes and Pipelines that run on the surface and underground, some miles deep underground as the ground here is steeper. With the multicolored pipes, Piranha Plants are abundant.

W3: Desert Ruins Island: A larger island filled with shiny blocks, quicksand areas, and stately ruins. It can be extremely hot but given the presense of water, its not so bad living here. The ruins and temples scattered across the island have valuable treasures and are laden with traps to discourage robbers, thieves and explorers.

W4: Icic Island: A cold, snowfall-laden island located far north of the Mysterious Islands but is part of the amysterious aislands chain. The ground here is slippery and some areas, meltable ice is the ground. Some of the ice have frozen Munchers and coins in them and are relatively easy to tell. The water here can be deadly as its sub-zero and can cause hypothermia.

W5: Sky High Island: A large, towering, rocky (but lush) island filled with wooden platforms, towering mushrooms, and a few clouds. Its dangerous without knowing where to land as the jumps can be blind. Some areas are windy

W6: Retro Land: A strange island that gives off a feel, vibe, and waves of heavy nostalgia that dates back to the 1980s and early 1990s that turns the inhabitants into the NES's 8-bit. The scenery is also in 8-bit. 

W7: Strange Land: An island based off the Strange Mario Bros. Series by acmlm (creator) and joke hacks. An island of oddities, features weird stuff such as flying fish in water, strange palettes, stuff that you don't see in serious hacks and games.

W8: Shipwreck Island: An island laden with rough waters and destroyed pirate ships both in the water and on beaches. The weather is ambient here to downright gray. Mists are present most of the time.

W9: Barren Core Island: The Heart of the Mysterious Islands, its also the most foreboding as the terrain is dry, sometimes volcanic, full of Bullet Bill cannons, hardy enemies and rockslides if located in the canyon. Rumor has it that its the center of Bowser's operations.

Plot: Stop Bowser from kidnapping Peach, but you have to find his base first.
Images


http://www.sendspace.com/file/qhi9sr

I apologize for some incomplete levels, I was more concerned on functionality than level design and real-life shit happens.

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




There will be more once I get the Ptooies and Wild Piranhas working, but I havent received any help lately from some of my friends more experienced in GML and I suck at it, but level design is my strongest point though.

EDIT: Download link! (download in 30 days)

http://www.sendspace.com/file/qhi9sr

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




An outdated video: http://www.youtube.com/watch?v=F_qFUbB0eAA

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




Originally posted by Hailstorm27
Originally posted by MetalJo
Holy moly. This looks so awesome.
I love it <3
Can't wait for plaing this awesomeness ^^

I've played the original, and I loved it. If SCORPION goes the right way with this hack (which I'm 100% sure that he will) it will probably be the best hack in the series so far.


So have I. I did a playthough of his hack, and there were many problems with level design, and a couple of other things. Hopefully, those problems are addressed.

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




Originally posted by gab85
hi i want to play is games


Spammy post is spammy, so GTFO.

Anyways, Im hear to inform that SMW: ASE has been progressing. Kurokona (aka OTAKU, ~CaMtEnDo~) made this signature for his game (copypasted from MFGG):
Originally posted by Kurokona
If you support the project from what you've seen so far, put this in your sig:

Quote
I support Super Mario World: All-Star Edition!



The link for the picture is: http://img526.imageshack.us/img526/6171/isupportase.png
Just add it to your signature with the IMG BBcode. Don't forget the "I support..." part too.


Two months ago, a friend of Mikeystar, 9895JAH made a video of SMW: ASE's prolouge: http://www.youtube.com/watch?v=I_xjZF88n6w&feature=channel&list=UL

New screenies of SMW: ASE took by Mikeystar and posted with permission:

And this is the updated HUD that ASE is going to use in response to criticism on tSR (The Spriter's Resource) about the previous HUD which looked alot like MKFusion's. We have condensed the HUD to give players better view of the levels.

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




Pages: « 1 2 3 440 41 »
SF - The Dark Warrior's Profile - Posts by SF - The Dark Warrior

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