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Posts by SF - The Dark Warrior

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Originally posted by Dispace
Originally posted by SF - The Dark Warrior
Originally posted by MarioFanGamer
It's certainly interesting to see levels from other games, particularily 3D games, represented in SMW, though I shouldn't be surprised given that Aquatic Mines was included given that it's basically an extension of Pumpkin Hills which also is represented here and you also showcased a water castle.

This geniuently makes me wonder on whether you include other Sonic levels like the inside of Red Mountain from Sonic Adventure or Hang Castle / Mystic Mansion from Sonic Heroes.


I also join with the other users where I find it interesting that you draw graphics for the redrawn style, given that this is a more specific style than SMW's is.


Regarding the spoilered question, heres my answer also in spoilers:


I do have a Mystic Mansion gfxset Kixune made in 2018, tho the level it is in currently is gonna get reworked. Here are the screenshots.


I also have plans to incorporate Hang Castle (with some elements of Cryptic Castle) into Ordeal in the future. I even have a port of it in 2019 that was made already by juniorsword that once the graphics are made eventually, level development will start. It will take place after Pumpkin Hill Zone on the map.


I work with the Redrawn sprite style because its a style that I personally like that shows that it is possible to have a consistent art style that og SMW doesn't have (and I find SMW's og art style to be bad) but unfortunately Redrawn was fairly misused a lot in the past by hackers with no sense of art direction and is underused today simply because other, more simpler graphics in SMW og and SMAS are more readily availble and workable.

If Redrawn can be made to look good and consistent in current year, it must work with having a strong art direction, of which my hack can hope to accomplish.


The graphic has looking not barely but looking seems good, You want to recommend changing colors. Why palette are optimized?


I do not fully understand your question, could you clarify?
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


Like Daizo, I've been privately following this and I agree it has an artstyle that rivals the other projects I've seen that sport strong art direction and style.

I am looking forward to seeing the eventual result if this endeavor, as whatever it is, it is going to be a blast to experience.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


This is sudden and impromptu but I'm going to be taking up to 3 tileset requests.

Rules and Caveats
- Tilesets are drawn in the style I want to draw them in. (Preferably stuff that goes okay with Redrawn-styled Sprites but the tilesets may not necessarily be made in that style).
- If its stuff pertaining to animation unless it's simple palette stuff I am not doing it.
- Think carefully before you post. I don't want to be dealing with stealth request changes after the fact.
- Recommended that you provide me visual references such as any rough sketches and concept art you have on hand
- Tilesets most likely be fufilled after C3 ends and forum closes.
- Do not whine if I reject or not choose to do your request.
- I reserve the right to not do a request for any reason even if it's not explicitly stated in the rules for my own time and health reasons.

The next post I will make here will be the requests I choose to do. Likely be at 4 PM Eastern Standard Time.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


Okay so the tileset requests I'll do between now and next C3 are..

Anorakun, Heitor, and ninj's requests.

Originally posted by MrDeePay

The things I like the most out of these sprites is that there's a 3/4 view of them (which always felt a bit weird to me with the OG Redrawn Mario sprites, even though they were originally based on Mario Party Advance.), along with consistent Luigi sprites and a proper Fire palette. Excellent job overall, and it's great to see an old gfx set still get some modern updates.


Thanks. The 3/4ths view came about in 2018 because of criticisms my main SMW hack October Ordeal had received in various places it was showcased about the use of Redrawn's side-scrolling Mario player defaults in comparison to the general amount of enemy sprites being 3/4ths view. I am glad that these graphics solve that.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


It is perfectly natural to have a sense of wonder when you encounter and interact with the hackers that have impacted your life positively. I did have that albeit, very subdued because of my own disdain for celebrity culture, but just remember people are human beings in the end and will all the flaws and pitfalls that come with the human experience.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


I'll claim this request, but do not expect this to be done soon on account of the recent level design contest...give me a few months.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


Originally posted by crocodileman94
This thread gives helpful advice on what to keep in mind when designing a level.


I agree with the advice in looking at APALLED but I'd also look at various other level design guides on the internet and analysis such as Reverse Design for SMW because to understand what makes a level fun to play, it is a matter of critically study what gimmicks works or not in a level with the game mechanics (gameplay rules) you have for your project. In the context of SMW and for vanilla, how your placement of enemies and terrain works for SMW within the resources that pre-exist in the game.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


Into The Synthetic Caverns

Collaborated with Kixune.

EDIT - Release Candidate 2, see changelog.

EDIT 2 - Release Candidate 3, see changelog.

EDIT 3 - Release Candidate 4, see changelog.

EDIT 4 - Release Candidate 5, same as above. Barring any major errors, this is the final update.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


I second WYE's answer on all but one part. That part is this: If you can provide proof that the creators of those levels are okay with being featured in your hack, there's a chance of potential acceptance, but you are better off generally just making your own levels because people are interested in playing levels you made for your hack, not other peoples' levels in your hacks if it isn't a collab or contest compilation.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


I hope you realize that you don't just get a collaborative partner merely by asking various people to collab with you. There are more things that go into that than merely wanting one to work with.

Often when people collab, they have established friendship with each other because they are chill to be around with one another and can vouch for their skills and ideas that can work off well with each other. People wouldn't generally collaborate with those whom they don't know very well personally or someone who has a dubious reputation for their own behaviors and actions.

Those are things you need to consider before you collaborate with anyone. Keep that in mind.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


I normally don't do smw style but I'll consider taking a shot at it.

Give me a few days.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


Originally posted by Coco
I think a lot of the problem is because this is a small, dedicated community.

People have very specific skills and many hacks are aimed at their peers. If people who are good gamers generally (and know SMW well) play most of the hacks they find them too hard.

If there was a middle ground with about 50-75% more difficulty and more forgiving design for them it would be a lot popular more. Also a lot of people, very nerdy, do not know about rom hacks. They are not mentioned in usual games things so its very small community who keep making game for themselves as they keep getting better and better at Mario.

Make medium Mario. Everyone playing is Return To Dinosaur, Luigi Land version and APFAS instead now.


I feel that making a medium difficulty standard hack is an ask because that's not usually the motivation for smw hackers in the traditional space to make. Those that do that often tend to make boring, safe experiences that doesn't really challenge the player's time and skill or utilize gimmicks in a creative way. I consider most hacks in the Standard: Normal range to be boring save for APFAS for that reason alone.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


Originally posted by Coco
I get that, gamma v makes good but challenging rom hacks. Very well designed, bit tougher but fair. Repus is also very good.

Many people here are Mario addicted experts and make games for people like them. Over time that skill just gets stronger and clever so the gap for just good regular players is too big.

No problem. You don't have to make anyone happy but yourself. I'm just saying from the mind of a learning player and friends. This is my meaning of medium Mario.


With all due respect on the point made with Gamma V you cite as an example, I disagree. I've played Gamma V hacks before from Starlight Island Adventure to Bowser's Cataclysmic Trap and I got that distinct feeling that you play one, you played them all because every single one of them felt the same and honestly, it isn't a good thing. Her designs may be fair to many players but exemplify the problem I see with normal difficulty standard hacks.

You also have to understand that Standard: Hard and Very Hard generally do not start out hard from the get-go. TSRPR for instance only builds up its difficulty later on starting with Ice Bomb Bridge. Same with Mario Gives Up 1 and 2, same with Luigi's Adventure, same with JUMP1/2. I play them because they have some of the greatest concentration of creative ideas out there that I think you should give them a chance.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


Originally posted by Coco
I agree with a lot of what you said but I am talking only about Super Luigi Land. The other one was Return To Dinosaur Land which is by someone else, I thought it was hers. Repus as well isn't her but people liked it a lot.

My point is I am very new to rom hacks. None of my friends had even heard of them and they're all gaming nerds so this is just feedback/suggestions and reviews on how these hacks seem to newcomers. If you keep increasing the skills for the same expert players it gets much harder to find new people in your community. If they find and try they just leave after.

Please recommend some Standard:Hard and I will see what people think. We don't want to be spoon fed but a game should be fun and a lot of these titles are aimed at high challenge/skilled mario addicted players. That is what I'm saying.


I'll oblige. Do look at the Second Reality Project Reloaded (and 2 Reloaded), Super Mario Omega, Kaos Islands, JUMP and JUMP1/2, This Hack Needs A Name, Mario Gives Up series, Super Isikoro Mario World to name a few hard hacks that do not start out hard. I started out playing Super Mario Omega and Kaos Islands outside of Pac's hacks when I was fresh into playing SMW hacks more than 13 years ago for the same aforementioned reason of levels being relatively easy in the earlygames of said hard hacks. The challenge came not long after the earlygame and was it's own reward for bothering to play more of what they have to offer.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:




This music goes absolutely hard. Useful for final, tense confrontations and challenges.

Samples - I have my preferences with SMW samples but once again, I give whomever fufilling this a choice to use their own samples accurate or not to the music.

MIDI reference - https://cdn.discordapp.com/attachments/746250618993377381/1106094799880196116/para_bellum.mid
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


I think for the most part, it is okay to experience the hacking works of banned and/or problematic authors, unless they are either generating a profit from it (I hope they aren't literally doing that in the context of SMW because of copyright laws favoring the IP holder in this case, Nintendo), or if the work itself is an expression of their problematic selves (e.g. containing bigoted ideologies the author explicitly supports). I say okay in the sense of the ability of separating the art from the author, because the fact is that the vast majority of works made by banned and/or problematic users is not a religious, political, and biography about the aforementioned they are into that warrant the sitgma that they, the authors have. The works were made with the intentions like any other author that don't have such a stigma - to entertain. We play SMW Hacks to be entertained by the skill challenge the level design offers, and because of that, I think that their works should be able to be freely discussed casually and critically like any other work, and it is because of that same idea that describes how the work and the author can be separated, but I understand why some would avoid talking about works made by such problematic users because of the idea of discussing their works could end up promoting such to the uninitiated and therefore as a result is somehow granting validation and/or endorsement for the problematic authors, even tho I generally disagree with that reading.

For crediting banned users on resources they made, even easier to separate because a resource submitted while there is labor and artistic expression involved, it is done for purpose of being a resource asset, and crediting them should still be done. It is not an endorsement of a person and what they did, it is an accurate record of their account whose resource you used went into the production of your work.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


Chris Lavadure - Alien Vendetta MIDI Pack MAP20 (Fight The Logic If You Can)

Nicklegends - Legend of Zelda: The Hylian Pheonix(A Quest For Hope ~ Hyrule Field Theme)

Vladislav Baymurzin - Revolution! MIDI Pack - MAP29 (Souls Trapped Between Rotten Bricks)

I hope I did this right.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


On second thought, can a mod close and archive this thread? I have something different that I want to request as an alternative. Thanks.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:




Sampled - Your choice, while I have my unsampled preference, if it fits better sampled, you are free to do so.

MIDI Reference - https://cdn.discordapp.com/attachments/746250618993377381/1107539891048415282/18_-_Prelude_to_Misri_in_B_Minor.mid

The replacement request I have in mind. I hope this isn't too complicated.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


I like making hacks and the favorite thing about SMW hacking for me in that regard is when a level comes together exactly how I want it to when I play the levels I make.
Modern Redrawn Mario Bros. 1.5 (last update - February 14, 2023, some new bonus frames, tons of minor touchups to various poses)

On Pixel Art Requests: Depends on what it is and if I have the time for it. If its complex and I don't have the time, don't expect me to accept it.

Projects I support:


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